Difference between revisions of "Farsee"
From Amar RPG
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+ | {{Note|For the legacy spell version, see [[Legacy_Farsee]].}} | ||
+ | |||
{{ infobox | {{ infobox | ||
| abovestyle = background:#7d4733; color:white | | abovestyle = background:#7d4733; color:white | ||
+ | | bodystyle = width:350px | ||
| above = Farsee | | above = Farsee | ||
− | | label1 = | + | | label1 = Domain |
| data1 = Life, Perception | | data1 = Life, Perception | ||
− | | label2 = | + | | label2 = Encumbrance |
− | | data2 = | + | | data2 = 3 |
− | | label3 = | + | | label3 = Cooldown |
− | | data3 = | + | | data3 = 4 hours |
| label4 = Casting Time | | label4 = Casting Time | ||
| data4 = 1 round | | data4 = 1 round | ||
− | | label5 = | + | | label5 = Active/Passive |
− | | data5 = | + | | data5 = Active |
− | | label6 = | + | | label6 = Restrictions |
− | | data6 = | + | | data6 = None |
− | | label7 = | + | | label7 = DR |
− | | data7 = | + | | data7 = 9 |
− | | label8 = | + | | label8 = Cost |
− | | data8 = | + | | data8 = 2 Mental Fortitude |
− | | label9 = Area of Effect | + | | label9 = Distance |
− | | | + | | data9 = Touch |
+ | | label10 = Duration | ||
+ | | data10 = 1 min. | ||
+ | | label11 = Area of Effect | ||
+ | | data11 = 1 creature* | ||
+ | | label12 = Effects | ||
+ | | data12 = See below | ||
+ | | label13 = Receiving | ||
+ | | data13 = Life, Perception Attunement 2 | ||
+ | | label14 = Giving | ||
+ | | data14 = Ritual 1 week | ||
}} | }} | ||
− | Everything looks like it is only one tenth of the actual distance away per level, i.e. one tenth at level 1, one twenthieth at level 2, one thirtieth at level 3, etc. May be turned on and off at will by the target. | + | Everything looks like it is only one tenth of the actual distance away per level, i.e. one tenth at level 1, one twenthieth at level 2, one thirtieth at level 3, etc. May be turned on and off at will by the target. |
+ | |||
+ | == Casting == | ||
+ | |||
+ | To cast Farsee: | ||
+ | * '''Roll''': O6 + SPIRIT + Attunement + Life, Perception vs DR 9 | ||
+ | * '''Cost''': 2 Mental Fortitude | ||
+ | * '''Time''': 1 round | ||
+ | * '''Cooldown''': 4 hours | ||
+ | |||
+ | == Transfer Requirements == | ||
+ | |||
+ | * '''Receiving''': Requires Life, Perception Attunement 2 or higher | ||
+ | * '''Giving''': 1 week ritual to transfer spell ownership | ||
Back: [[Magick]] | Back: [[Magick]] |
Latest revision as of 13:31, 1 October 2025
Farsee | |
---|---|
Domain | Life, Perception |
Encumbrance | 3 |
Cooldown | 4 hours |
Casting Time | 1 round |
Active/Passive | Active |
Restrictions | None |
DR | 9 |
Cost | 2 Mental Fortitude |
Distance | Touch |
Duration | 1 min. |
Area of Effect | 1 creature* |
Effects | See below |
Receiving | Life, Perception Attunement 2 |
Giving | Ritual 1 week |
Everything looks like it is only one tenth of the actual distance away per level, i.e. one tenth at level 1, one twenthieth at level 2, one thirtieth at level 3, etc. May be turned on and off at will by the target.
Casting
To cast Farsee:
- Roll: O6 + SPIRIT + Attunement + Life, Perception vs DR 9
- Cost: 2 Mental Fortitude
- Time: 1 round
- Cooldown: 4 hours
Transfer Requirements
- Receiving: Requires Life, Perception Attunement 2 or higher
- Giving: 1 week ritual to transfer spell ownership
Back: Magick