Difference between revisions of "Detect Truth"
From Amar RPG
(Converted to new spell system) |
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+ | {{Note|For the legacy spell version, see [[Legacy_Detect_Truth]].}} | ||
+ | |||
{{ infobox | {{ infobox | ||
| abovestyle = background:#7d4733; color:white | | abovestyle = background:#7d4733; color:white | ||
| bodystyle = width:350px | | bodystyle = width:350px | ||
| above = Detect Truth | | above = Detect Truth | ||
− | | label1 = | + | | label1 = Domain |
| data1 = Perception | | data1 = Perception | ||
− | | label2 = | + | | label2 = Encumbrance |
− | | data2 = | + | | data2 = 4 |
− | | label3 = | + | | label3 = Cooldown |
− | | data3 = | + | | data3 = 4 hours |
| label4 = Casting Time | | label4 = Casting Time | ||
| data4 = 1 round | | data4 = 1 round | ||
− | | label5 = | + | | label5 = Active/Passive |
− | | data5 = | + | | data5 = Active |
− | | label6 = | + | | label6 = Restrictions |
− | | data6 = | + | | data6 = None |
− | | label7 = | + | | label7 = DR |
− | | data7 = | + | | data7 = 9 |
− | | label8 = | + | | label8 = Cost |
− | | data8 = | + | | data8 = 2 Mental Fortitude |
− | | label9 = Area of Effect | + | | label9 = Distance |
− | | | + | | data9 = 15m |
+ | | label10 = Duration | ||
+ | | data10 = 5 rounds | ||
+ | | label11 = Area of Effect | ||
+ | | data11 = 1 creature* | ||
+ | | label12 = Effects | ||
+ | | data12 = See below | ||
+ | | label13 = Receiving | ||
+ | | data13 = Perception Attunement 2 | ||
+ | | label14 = Giving | ||
+ | | data14 = Ritual 1 week | ||
}} | }} | ||
− | Lets the caster know if the target believes he is telling the truth or not. The spell is broken if the target moves out of range or out of sight. | + | Lets the caster know if the target believes he is telling the truth or not. The spell is broken if the target moves out of range or out of sight. |
+ | |||
+ | == Casting == | ||
+ | |||
+ | To cast Detect Truth: | ||
+ | * '''Roll''': O6 + SPIRIT + Attunement + Perception vs DR 9 | ||
+ | * '''Cost''': 2 Mental Fortitude | ||
+ | * '''Time''': 1 round | ||
+ | * '''Cooldown''': 4 hours | ||
+ | |||
+ | == Transfer Requirements == | ||
+ | |||
+ | * '''Receiving''': Requires Perception Attunement 2 or higher | ||
+ | * '''Giving''': 1 week ritual to transfer spell ownership | ||
Back: [[Magick]] | Back: [[Magick]] |
Latest revision as of 13:31, 1 October 2025
Detect Truth | |
---|---|
Domain | Perception |
Encumbrance | 4 |
Cooldown | 4 hours |
Casting Time | 1 round |
Active/Passive | Active |
Restrictions | None |
DR | 9 |
Cost | 2 Mental Fortitude |
Distance | 15m |
Duration | 5 rounds |
Area of Effect | 1 creature* |
Effects | See below |
Receiving | Perception Attunement 2 |
Giving | Ritual 1 week |
Lets the caster know if the target believes he is telling the truth or not. The spell is broken if the target moves out of range or out of sight.
Casting
To cast Detect Truth:
- Roll: O6 + SPIRIT + Attunement + Perception vs DR 9
- Cost: 2 Mental Fortitude
- Time: 1 round
- Cooldown: 4 hours
Transfer Requirements
- Receiving: Requires Perception Attunement 2 or higher
- Giving: 1 week ritual to transfer spell ownership
Back: Magick