Difference between revisions of "Animate Dead"
From Amar RPG
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+ | {{Note|For the legacy spell version, see [[Legacy_Animate_Dead]].}} | ||
+ | |||
{{ infobox | {{ infobox | ||
| abovestyle = background:#7d4733; color:white | | abovestyle = background:#7d4733; color:white | ||
+ | | bodystyle = width:350px | ||
| above = Animate Dead | | above = Animate Dead | ||
− | | label1 = | + | | label1 = Domain |
| data1 = Black | | data1 = Black | ||
− | | label2 = | + | | label2 = Encumbrance |
− | | data2 = | + | | data2 = 5 |
− | | label3 = | + | | label3 = Cooldown |
− | | data3 = | + | | data3 = 6 hours |
| label4 = Casting Time | | label4 = Casting Time | ||
| data4 = 1 day | | data4 = 1 day | ||
− | | label5 = | + | | label5 = Active/Passive |
− | | data5 = | + | | data5 = Active |
− | | label6 = | + | | label6 = Restrictions |
− | | data6 = | + | | data6 = None |
− | | label7 = | + | | label7 = DR |
− | | data7 = | + | | data7 = 13 |
− | | label8 = | + | | label8 = Cost |
− | | data8 = | + | | data8 = 3 Mental Fortitude |
− | | label9 = Area of Effect | + | | label9 = Distance |
− | | | + | | data9 = Touch |
+ | | label10 = Duration | ||
+ | | data10 = 1 day | ||
+ | | label11 = Area of Effect | ||
+ | | data11 = 1 creature* | ||
+ | | label12 = Effects | ||
+ | | data12 = See below | ||
+ | | label13 = Receiving | ||
+ | | data13 = Black Attunement 3 | ||
+ | | label14 = Giving | ||
+ | | data14 = Ritual 2 weeks | ||
}} | }} | ||
+ | [[Image:Zombies.jpg|325px|thumb]] | ||
Animates one corpse to a zombie or skeleton (depending on the state of the dead body. The zombie gets 6 BP + 1 BP per 2 levels and melee skill of 1 per level. A skeleton gets 1 BP per 2 levels and 1 per 2 levels in melee skill. | Animates one corpse to a zombie or skeleton (depending on the state of the dead body. The zombie gets 6 BP + 1 BP per 2 levels and melee skill of 1 per level. A skeleton gets 1 BP per 2 levels and 1 per 2 levels in melee skill. | ||
+ | |||
+ | == Casting == | ||
+ | |||
+ | To cast Animate Dead: | ||
+ | * '''Roll''': O6 + SPIRIT + Attunement + Black vs DR 13 | ||
+ | * '''Cost''': 3 Mental Fortitude | ||
+ | * '''Time''': 1 day | ||
+ | * '''Cooldown''': 6 hours | ||
+ | |||
+ | == Transfer Requirements == | ||
+ | |||
+ | * '''Receiving''': Requires Black Attunement 3 or higher | ||
+ | * '''Giving''': 2 weeks ritual to transfer spell ownership | ||
Back: [[Magick]] | Back: [[Magick]] |
Latest revision as of 13:30, 1 October 2025
Animate Dead | |
---|---|
Domain | Black |
Encumbrance | 5 |
Cooldown | 6 hours |
Casting Time | 1 day |
Active/Passive | Active |
Restrictions | None |
DR | 13 |
Cost | 3 Mental Fortitude |
Distance | Touch |
Duration | 1 day |
Area of Effect | 1 creature* |
Effects | See below |
Receiving | Black Attunement 3 |
Giving | Ritual 2 weeks |
Animates one corpse to a zombie or skeleton (depending on the state of the dead body. The zombie gets 6 BP + 1 BP per 2 levels and melee skill of 1 per level. A skeleton gets 1 BP per 2 levels and 1 per 2 levels in melee skill.
Casting
To cast Animate Dead:
- Roll: O6 + SPIRIT + Attunement + Black vs DR 13
- Cost: 3 Mental Fortitude
- Time: 1 day
- Cooldown: 6 hours
Transfer Requirements
- Receiving: Requires Black Attunement 3 or higher
- Giving: 2 weeks ritual to transfer spell ownership
Back: Magick