Difference between revisions of "Zombie"
From Amar RPG
(Created page with "{{ infobox | abovestyle = background:#0e5a2c; color:white | above = Zombie | label1 = Expected lifespan | data1 = Indefinitely | label2 = Move | data2...") |
|||
| Line 1: | Line 1: | ||
{{ infobox | {{ infobox | ||
| abovestyle = background:#0e5a2c; color:white | | abovestyle = background:#0e5a2c; color:white | ||
| + | | bodystyle = width:350px | ||
| above = Zombie | | above = Zombie | ||
| label1 = Expected lifespan | | label1 = Expected lifespan | ||
Revision as of 21:59, 25 November 2020
| Zombie | |
|---|---|
| Expected lifespan | Indefinitely |
| Move | ½ |
| Size | As original |
| Strength | x2 |
| Endurance | x3 |
| Coordination | ½ |
| Awareness | 1 |
| Learning | 0 |
| Magical Aptitude | 0 |
| Armor Points | As armor |
| Weapon | Unarmed (O6) |
| Ini/Off/Def/Dam | 5/-2/-4/-4 |
| Weapon2 (O6) | Any weapon |
| Ini/Off/Def/Dam | (As weapon) |
| Dodge | D6/2 |
| Hide | 0 |
| Move Quietly | D6/2 |
A zombie is a dead body animated.
Only dead humans, ogres, giants and goblins can be animated into zombies.
The characteristics given in the infobox to the right is modifications based on the pre-zombie characteristics.
A zombie doesn't feel pain and will function until it gets to its negative BP. Due to loss of mechanical functionality, it will get a -2 status when it reaches 0 BP.
Back: Encounters