Difference between revisions of "Delay"
From Amar RPG
(Created page with "{{ infobox | abovestyle = background:#7d4733; color:white | above = Delay | label1 = Path(s) | data1 = Magic | label2 = A/P? | data2 = P | label3...") |
|||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
{{ infobox | {{ infobox | ||
| abovestyle = background:#7d4733; color:white | | abovestyle = background:#7d4733; color:white | ||
+ | | bodystyle = width:350px | ||
| above = Delay | | above = Delay | ||
| label1 = Path(s) | | label1 = Path(s) | ||
Line 27: | Line 28: | ||
[[Category:Spells]] | [[Category:Spells]] | ||
+ | [[Category:Magic Magick]] |
Latest revision as of 21:01, 25 November 2020
Delay | |
---|---|
Path(s) | Magic |
A/P? | P |
Resist? | N |
Casting Time | 1 round |
DR | 0 |
Duration | 1 round |
Range | As spell |
Weight | N/A |
Area of Effect | 1 spell* |
The spell it is cast together with will not take effect until the delay expires. You decide how long a delay you want, and the DR of the spell is increased by 1 per level of delay. The total cost in MA is 2, one for each spell.
Back: Magick