Difference between revisions of "Quicksand Trap"
From Amar RPG
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| data8 = N/A | | data8 = N/A | ||
| label9 = Area of Effect | | label9 = Area of Effect | ||
− | | data9 = ½ radius | + | | data9 = ½ m radius |
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Revision as of 12:26, 3 April 2018
Quicksand Trap | |
---|---|
Path(s) | Earth |
A/P? | P |
Resist? | N |
Casting Time | 1 min |
DR | 9 |
Duration | 10 min |
Range | 3 m |
Weight | N/A |
Area of Effect | ½ m radius |
Turns dirt and sand into quicksand. The spell can only be used in open areas, and does not effect mountains or buildings.
Detecting the trap requires a Detect Traps roll with DR 3 + 1 per spell level.
To recover from the trap requires a Climb roll with DR 3 +1 per spell level. It takes 1 round per spell level to climb out.
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