Difference between revisions of "Walmaer"
From Amar RPG
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| label7 = Magical Aptitude | | label7 = Magical Aptitude | ||
| data7 = 50 | | data7 = 50 | ||
− | | label8 = AP/ | + | | label8 = AP/BP/MD |
| data8 = 15/52(immortal)/62 | | data8 = 15/52(immortal)/62 | ||
| label9 = Melee Weapon | | label9 = Melee Weapon |
Revision as of 12:49, 5 August 2017
Walmaer | |
---|---|
Gender | ♂ |
Domain | Water |
Signifying Number | ¼ |
Symbol | |
Holy Day | 1 Cal Amae |
Special Powers | Water Magick, Swim |
Priest Rank | Priest |
Walmaer's Attributes | |
---|---|
Size | 20 |
Strength | 60 |
Endurance | 60 |
Coordination | 50 |
Learning | 15 |
Awareness | 20 |
Magical Aptitude | 50 |
AP/BP/MD | 15/52(immortal)/62 |
Melee Weapon | Trident(+10) |
Off/Def/Dam | 45/55/+27 |
Missile Weapon | Trident(+10) |
Off/Dam/Range | 30/+15/50 |
Magic: Water | 100 |
Spells | All spells < DR 100 |
Walmaer is one of the six Primary Gods. He is the Father of the Oceans, the Captain of the Seas. Walmaer is worshipped by fishermen and people in coastal areas.
Back: Mythology