Difference between revisions of "Unequally buffing"

From Amar RPG
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Unequally buffing
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== Unequal buffing ==
  
Its a ritual that enchants a weapon and buffs the stats dependent on the race holding it. The Unequally buffing fades after the owner has died.
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It's a ritual that enchants a weapon and buffs the stats dependent on the race holding it. The Unequally buffing fades after the owner has died.
  
Human = 3 endurance
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Human = +3 Learning
  
Dwarf = 2 Body point
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Dwarf = +2 Body Point
  
Lizard man = 1 Armor point
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Lizard man = +1 Armor Point (strengthen skin)
  
Half Elf = 3 Sleight  
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Half Elf = +3 Sleight  
  
Trollkin = 3 endurance
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Trollkin = +3 Endurance
  
Demon = 3 Magical aptitude
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Demon = +3 Magical Aptitude
  
Centaur = 3 Off
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Centaur = +3 Offensive
  
Elf = 3 Learning
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Elf = +3 Learning
  
Giant = 3 strength
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Giant = +3 Strength
  
Goblin = 3 Awareness
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Goblin = +3 Awareness
  
  

Revision as of 18:58, 4 February 2019

Unequal buffing

It's a ritual that enchants a weapon and buffs the stats dependent on the race holding it. The Unequally buffing fades after the owner has died.

Human = +3 Learning

Dwarf = +2 Body Point

Lizard man = +1 Armor Point (strengthen skin)

Half Elf = +3 Sleight

Trollkin = +3 Endurance

Demon = +3 Magical Aptitude

Centaur = +3 Offensive

Elf = +3 Learning

Giant = +3 Strength

Goblin = +3 Awareness


Ingredients

  • ONE of heart of every creature that will get the buff(on the list below)

Human, Dwarf, Lizard man, Half Elf, Trollkin, Demon, Centaur, Elf, Giant, Goblin,

  • 10 carat ruby
  • A list of all the enemies it has killed