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	<updated>2026-04-07T21:43:58Z</updated>
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	<entry>
		<id>http://d6gaming.org/index.php?title=Magick&amp;diff=3856</id>
		<title>Magick</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Magick&amp;diff=3856"/>
		<updated>2025-10-01T14:49:46Z</updated>

		<summary type="html">&lt;p&gt;Admin: RESTORE: Fixed Magick page to proper spell system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy magick system, see [[Legacy_Magick]].}}&lt;br /&gt;
&lt;br /&gt;
Magick in Amar RPG is a powerful and complex force. Spells are unique possessions - each spell exists as a specific instance of Magick that a character owns, and can be given to others through rituals.&lt;br /&gt;
&lt;br /&gt;
== The Spell System ==&lt;br /&gt;
&lt;br /&gt;
Each spell is described with specific properties that define how it works:&lt;br /&gt;
&lt;br /&gt;
;Name&lt;br /&gt;
: The spell's name&lt;br /&gt;
&lt;br /&gt;
;Encumbrance&lt;br /&gt;
: The magical &amp;quot;weight&amp;quot; of the spell - how much it burdens the caster's mind&lt;br /&gt;
&lt;br /&gt;
;Cooldown&lt;br /&gt;
: How long before the spell can be cast again after use&lt;br /&gt;
&lt;br /&gt;
;Casting Requirements&lt;br /&gt;
: '''Casting Time (CT)''': How long it takes to cast&lt;br /&gt;
: '''Active/Passive (A/P)''': Whether the caster must actively focus on the spell while it lasts&lt;br /&gt;
: '''Restrictions''': Special conditions (e.g., &amp;quot;Can only be cast at midnight&amp;quot;)&lt;br /&gt;
: '''DR(s)''': Difficulty Rating(s) - can require multiple skill rolls&lt;br /&gt;
&lt;br /&gt;
;Cost&lt;br /&gt;
: What casting consumes - typically Mental Fortitude, but can include Fortitude, special plants, gems, corpses, etc.&lt;br /&gt;
&lt;br /&gt;
;Attributes&lt;br /&gt;
: '''Distance''': Range (fixed or flexible - modified by Range skill under SPIRIT → Casting)&lt;br /&gt;
: '''Duration''': How long effects last (fixed or flexible - modified by Duration skill)&lt;br /&gt;
: '''Weight/Targets/AoE''': Number of targets or area affected (fixed or flexible - modified by Weight, Number of Targets, or Area of Effect skills)&lt;br /&gt;
&lt;br /&gt;
;Effects&lt;br /&gt;
: The actual effects of the spell&lt;br /&gt;
&lt;br /&gt;
;Transfer Requirements&lt;br /&gt;
: '''Receiving''': What the recipient needs in order to receive this spell&lt;br /&gt;
: '''Giving''': What the giver must do to transfer the spell (ritual duration, etc.)&lt;br /&gt;
&lt;br /&gt;
== Spell Ownership and Transfer ==&lt;br /&gt;
&lt;br /&gt;
Spells are owned by individual magicians. Key principles:&lt;br /&gt;
&lt;br /&gt;
* Each spell is '''given to a magician''' who then owns it&lt;br /&gt;
* A spell owned can be '''given to another''' through a ritual (usually taking two weeks)&lt;br /&gt;
* A spell can be '''put into a book''' - the first person who reads it gets that spell&lt;br /&gt;
** The spell is then '''lost by the person when writing the book''' (usually takes a month to write)&lt;br /&gt;
* '''Spells are the base currency of Fenimaal''' - highly valuable&lt;br /&gt;
* Upon death, '''Kraagh collects the spells''' and returns them to the God of the spell's domain (default to Fenimaal)&lt;br /&gt;
&lt;br /&gt;
== Active Spell Capacity ==&lt;br /&gt;
&lt;br /&gt;
A character can only have a certain number of spells '''active''' at any given moment. The number of active spells is limited by:&lt;br /&gt;
&lt;br /&gt;
* '''Total Encumbrance Capacity''': Determined by Mental Fortitude (MIND → Willpower → Mental Fortitude)&lt;br /&gt;
* Each spell has an '''Encumbrance value''' - the total of all active spells cannot exceed the character's capacity&lt;br /&gt;
* Inactive spells are &amp;quot;memorized&amp;quot; but not ready for immediate casting&lt;br /&gt;
* Activating/deactivating spells requires concentration and time (typically 10 minutes per spell)&lt;br /&gt;
&lt;br /&gt;
== Casting Spells ==&lt;br /&gt;
&lt;br /&gt;
To cast a spell, the character must:&lt;br /&gt;
&lt;br /&gt;
# '''Meet Requirements''': SPIRIT characteristic ≥ 2 AND total Casting (SPIRIT + Casting attribute) ≥ 5&lt;br /&gt;
# '''Have Spell Active''': The spell must be in the character's active spell pool&lt;br /&gt;
# '''Meet Casting Requirements''': Fulfill any restrictions, have casting time available&lt;br /&gt;
# '''Make Skill Roll(s)''': Roll O6 + total skill vs DR&lt;br /&gt;
** Typically uses '''Attunement skills''' (SPIRIT → Attunement → specific element/domain)&lt;br /&gt;
** Some spells require multiple rolls&lt;br /&gt;
# '''Pay Cost''': Expend Mental Fortitude or other resources&lt;br /&gt;
# '''Apply Cooldown''': Spell cannot be cast again until cooldown expires&lt;br /&gt;
&lt;br /&gt;
=== Casting Roll Formula ===&lt;br /&gt;
&lt;br /&gt;
'''O6 + (SPIRIT + Attunement + Domain Skill) vs DR'''&lt;br /&gt;
&lt;br /&gt;
Example: Casting a Fire spell with SPIRIT 2, Attunement 3, Fire 4:&lt;br /&gt;
* Roll O6: 6, 5, 2 = 7&lt;br /&gt;
* Total: 7 + 2 (SPIRIT) + 3 (Attunement) + 4 (Fire) = 16&lt;br /&gt;
* If DR is 10, spell succeeds with margin of 6&lt;br /&gt;
&lt;br /&gt;
=== Flexible Spell Attributes ===&lt;br /&gt;
&lt;br /&gt;
Some spell attributes are '''flexible''' and can be modified by Casting skills:&lt;br /&gt;
&lt;br /&gt;
* '''Range skill''' (SPIRIT → Casting → Range): Increases or decreases spell distance&lt;br /&gt;
* '''Duration skill''' (SPIRIT → Casting → Duration): Extends or shortens spell duration&lt;br /&gt;
* '''Area of Effect skill''': Expands spell area&lt;br /&gt;
* '''Weight skill''': Allows spell to affect heavier objects&lt;br /&gt;
* '''Number of Targets skill''': Allows spell to affect more targets&lt;br /&gt;
&lt;br /&gt;
== Spell Domains ==&lt;br /&gt;
&lt;br /&gt;
Spells are organized by domain, corresponding to Attunement skills:&lt;br /&gt;
&lt;br /&gt;
* '''Fire''' - Flame, heat, destruction&lt;br /&gt;
* '''Water''' - Ice, liquid, purification&lt;br /&gt;
* '''Air''' - Wind, lightning, flight&lt;br /&gt;
* '''Earth''' - Stone, metal, growth&lt;br /&gt;
* '''Life''' - Healing, enhancement, protection&lt;br /&gt;
* '''Death''' - Necromancy, decay, shadow&lt;br /&gt;
* '''Self''' - Personal enhancement, meditation&lt;br /&gt;
* '''Others''' - God-specific domains, unique magicks&lt;br /&gt;
&lt;br /&gt;
Each domain has associated spells that require the corresponding Attunement skill.&lt;br /&gt;
&lt;br /&gt;
== Learning New Spells ==&lt;br /&gt;
&lt;br /&gt;
Characters acquire spells through:&lt;br /&gt;
&lt;br /&gt;
# '''Direct Gift''': Another magician performs a ritual (usually 2 weeks) to transfer ownership&lt;br /&gt;
# '''Reading Spell Books''': First reader gains the spell, book becomes blank&lt;br /&gt;
# '''Divine Grant''': Gods may grant spells to worshippers (see Worship under SPIRIT)&lt;br /&gt;
# '''Discovery''': Rare - finding ancient spell scrolls or artifacts&lt;br /&gt;
&lt;br /&gt;
The recipient must meet the spell's '''Receiving Requirements''' (typically minimum Attunement in the spell's domain).&lt;br /&gt;
&lt;br /&gt;
== Mental Fortitude and Spell Cost ==&lt;br /&gt;
&lt;br /&gt;
'''Mental Fortitude''' (MIND → Willpower → Mental Fortitude) serves as the primary resource for spellcasting:&lt;br /&gt;
&lt;br /&gt;
* Each spell cast consumes Mental Fortitude points (specified in spell cost)&lt;br /&gt;
* When Mental Fortitude reaches 0, the character '''cannot cast spells''' until recovery&lt;br /&gt;
* Mental Fortitude recovers with rest (typically 1 point per hour of rest, full recovery after 8 hours sleep)&lt;br /&gt;
* Some powerful spells may also cost physical Fortitude, special components, or other sacrifices&lt;br /&gt;
&lt;br /&gt;
== Spell Examples ==&lt;br /&gt;
&lt;br /&gt;
=== Fire Domain ===&lt;br /&gt;
&lt;br /&gt;
'''Spark'''&lt;br /&gt;
* Encumbrance: 1, Cooldown: 1 hour&lt;br /&gt;
* CT: 1 round, Active, DR: 5&lt;br /&gt;
* Cost: 1 Mental Fortitude&lt;br /&gt;
* Distance: 10m, Duration: Instant, AoE: Single target&lt;br /&gt;
* Effects: O6-2 fire damage&lt;br /&gt;
* Receiving: Fire Attunement 1, Giving: Ritual 1 week&lt;br /&gt;
&lt;br /&gt;
'''Fireball'''&lt;br /&gt;
* Encumbrance: 5, Cooldown: 6 hours&lt;br /&gt;
* CT: 2 rounds, Active, DR: 10&lt;br /&gt;
* Cost: 3 Mental Fortitude&lt;br /&gt;
* Distance: 50m, Duration: Instant, AoE: 3m radius&lt;br /&gt;
* Effects: O6+2 fire damage to all in area&lt;br /&gt;
* Receiving: Fire Attunement 3, Giving: Ritual 2 weeks&lt;br /&gt;
&lt;br /&gt;
=== Water Domain ===&lt;br /&gt;
&lt;br /&gt;
'''Water Breathing'''&lt;br /&gt;
* Encumbrance: 3, Cooldown: 2 hours&lt;br /&gt;
* CT: 1 round, Active, Restriction: Must be near water, DR: 8&lt;br /&gt;
* Cost: 2 Mental Fortitude&lt;br /&gt;
* Distance: Touch, Duration: 1 hour, AoE: Single target&lt;br /&gt;
* Effects: Target can breathe underwater&lt;br /&gt;
* Receiving: Water Attunement 2, Giving: Ritual 2 weeks&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Legacy_Magick]] - The legacy magick system&lt;br /&gt;
* [[Legacy_Incantation_Magic]] - Legacy freeform spellcasting system&lt;br /&gt;
* [[The_Character]] - Character creation with SPIRIT characteristic&lt;br /&gt;
* [[Category:Spells]] - Complete spell list&lt;br /&gt;
* [[Category:Gods]] - Divine spell domains&lt;br /&gt;
&lt;br /&gt;
[[Category:Rules]]&lt;br /&gt;
[[Category:Magic]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=The_Character&amp;diff=3855</id>
		<title>The Character</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=The_Character&amp;diff=3855"/>
		<updated>2025-10-01T14:49:24Z</updated>

		<summary type="html">&lt;p&gt;Admin: RESTORE: Fixed The_Character page to proper 3-tier system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy system, see [[Legacy_The_Character]].}}&lt;br /&gt;
&lt;br /&gt;
To describe a character in Amar RPG, we use '''Characteristics''', '''Attributes''', and '''Skills''' - three hierarchical tiers that build upon each other.&lt;br /&gt;
&lt;br /&gt;
[[File:CharacterSheet-new.jpg|thumb|450px|right]]&lt;br /&gt;
&lt;br /&gt;
== The Three-Tier System ==&lt;br /&gt;
&lt;br /&gt;
Amar RPG organizes all character abilities into three tiers:&lt;br /&gt;
&lt;br /&gt;
;Characteristics (Tier 1)&lt;br /&gt;
: The fundamental nature of a being: '''BODY''', '''MIND''', and '''SPIRIT'''&lt;br /&gt;
&lt;br /&gt;
;Attributes (Tier 2)&lt;br /&gt;
: Grouped abilities under each characteristic (e.g., Strength, Melee Combat, Intelligence, Casting)&lt;br /&gt;
&lt;br /&gt;
;Skills (Tier 3)&lt;br /&gt;
: Specific trained abilities under each attribute (e.g., Climb, Problem Solving, Litteracy)&lt;br /&gt;
&lt;br /&gt;
== The Characteristics ==&lt;br /&gt;
&lt;br /&gt;
===BODY===&lt;br /&gt;
The physical nature of the character's body - strength, endurance, agility.&lt;br /&gt;
&lt;br /&gt;
'''Attributes under BODY:'''&lt;br /&gt;
* '''Strength''' - Physical power and lifting capability&lt;br /&gt;
** Skills: Carrying, Weight Lifting, Wield Weapon&lt;br /&gt;
* '''Endurance''' - Physical resilience and stamina&lt;br /&gt;
** Skills: Fortitude, Combat Tenacity, Running, Poison Resistance&lt;br /&gt;
* '''Athletics''' - Coordination and physical movement&lt;br /&gt;
** Skills: Hide, Move Quietly, Climb, Swim, Ride, Jump, Balance, Tumble&lt;br /&gt;
* '''Melee Combat''' - Close-quarters fighting&lt;br /&gt;
** Skills: Specific weapons/combinations&lt;br /&gt;
* '''Missile Combat''' - Ranged weaponry&lt;br /&gt;
** Skills: Specific weapons&lt;br /&gt;
* '''Sleight''' - Fine motor skills and dexterity&lt;br /&gt;
** Skills: Pick Pockets, Stage Magic, Disarm Traps&lt;br /&gt;
&lt;br /&gt;
===MIND===&lt;br /&gt;
The mental capabilities of the character - intelligence, knowledge, awareness, and willpower.&lt;br /&gt;
&lt;br /&gt;
'''Attributes under MIND:'''&lt;br /&gt;
* '''Intelligence''' - Reasoning and problem-solving&lt;br /&gt;
** Skills: Innovation, Problem Solving&lt;br /&gt;
* '''Nature Knowledge''' - Understanding of natural world and magic&lt;br /&gt;
** Skills: Medical Lore, Plant Lore, Animal Lore, Animal Handling, Magick Rituals, Alchemy&lt;br /&gt;
* '''Social Knowledge''' - Cultural and linguistic understanding&lt;br /&gt;
** Skills: Social Lore, Spoken Language, Literacy, Mythology, Legend Lore&lt;br /&gt;
* '''Practical Knowledge''' - Applied survival and craft skills&lt;br /&gt;
** Skills: Survival Lore, Set Traps, Ambush, Crafting skills&lt;br /&gt;
* '''Awareness''' - Perception and awareness of one's surroundings&lt;br /&gt;
** Skills: Reaction Speed, Alertness, Tracking, Detect Traps, Sense Emotions, Sense Ambush, Sense of Direction, Sense Magick, Listening&lt;br /&gt;
* '''Willpower''' - Mental fortitude and determination&lt;br /&gt;
** Skills: Pain Tolerance, Courage, Hold Breath, Mental Fortitude&lt;br /&gt;
&lt;br /&gt;
===SPIRIT===&lt;br /&gt;
The magical and spiritual nature of the character - spellcasting ability and divine connection.&lt;br /&gt;
&lt;br /&gt;
'''Attributes under SPIRIT:'''&lt;br /&gt;
* '''Casting''' - Magical manipulation of spells&lt;br /&gt;
** Skills: Range, Duration, Area of Effect, Weight, Number of Targets&lt;br /&gt;
* '''Attunement''' - Elemental and magical resonance&lt;br /&gt;
** Skills: Self, Fire, Water, Air, Earth, Life, Death, etc.&lt;br /&gt;
* '''Innate''' - Inborn magical abilities&lt;br /&gt;
** Skills: Flying, Camouflage, Shape Shifting, race-specific abilities&lt;br /&gt;
* '''Worship''' - Connection to deities and entities&lt;br /&gt;
** Skills: Specific Gods and major entities&lt;br /&gt;
&lt;br /&gt;
== Numbers and Ratings ==&lt;br /&gt;
&lt;br /&gt;
The general description of the character such as appearance, weight and height is determined freely by the player. The GM may wish to exclude extremes.&lt;br /&gt;
&lt;br /&gt;
The characteristics, attributes, and skills of a character are rated by numbers. Human potential varies by tier:&lt;br /&gt;
* '''Characteristics''': 0-3&lt;br /&gt;
* '''Attributes''': 0-5&lt;br /&gt;
* '''Skills''': 0-8+&lt;br /&gt;
&lt;br /&gt;
The mean human value is 1 for characteristics, 2 for attributes (ages 15-30).&lt;br /&gt;
&lt;br /&gt;
'''SIZE''' remains a special attribute determined from weight (not purchased with points):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Size&lt;br /&gt;
|-&lt;br /&gt;
|'''Size''' || '''Kgs''' || '''Size''' || '''Kgs''' || '''Size''' || '''Kgs'''&lt;br /&gt;
|-&lt;br /&gt;
|'''½'''  || &amp;lt; 10   || '''6 '''  || &amp;lt; 300 || '''12''' || &amp;lt; 1000&lt;br /&gt;
|-&lt;br /&gt;
|'''1'''  || &amp;lt; 20   || '''7 '''  || &amp;lt; 400 || '''13''' || &amp;lt; 1150&lt;br /&gt;
|-&lt;br /&gt;
|'''2'''  || &amp;lt; 50   || '''8 '''  || &amp;lt; 500 || '''14''' || &amp;lt; 1300&lt;br /&gt;
|-&lt;br /&gt;
|'''3'''  || &amp;lt; 100  || '''9 '''  || &amp;lt; 600 || '''15''' || &amp;lt; 1450&lt;br /&gt;
|-&lt;br /&gt;
|'''4'''  || &amp;lt; 150  || '''10'''  || &amp;lt; 725 || '''16''' || &amp;lt; 1600&lt;br /&gt;
|-&lt;br /&gt;
|'''5'''  || &amp;lt; 225  || '''11'''  || &amp;lt; 850 || '''+1''' || +200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To get an idea of skill ratings:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Skill Ratings&lt;br /&gt;
|-&lt;br /&gt;
|'''Skill''' || '''Description'''&lt;br /&gt;
|-&lt;br /&gt;
| 0  || Untrained&lt;br /&gt;
|-&lt;br /&gt;
| 1  || Novice&lt;br /&gt;
|-&lt;br /&gt;
| 2  || Trained some&lt;br /&gt;
|-&lt;br /&gt;
| 4  || Competent&lt;br /&gt;
|-&lt;br /&gt;
| 5  || Well trained&lt;br /&gt;
|-&lt;br /&gt;
| 7  || Professional&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Master&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Legendary&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Making a Character ==&lt;br /&gt;
&lt;br /&gt;
To create a new character, use the following starting values:&lt;br /&gt;
&lt;br /&gt;
'''Characteristics:''' Choose to start with 1 in two characteristics, 0 in the third&lt;br /&gt;
* Example: BODY 1, MIND 1, SPIRIT 0&lt;br /&gt;
&lt;br /&gt;
'''Attributes:''' Distribute these values: 3, 2, 2, 1, 1, 1&lt;br /&gt;
* Assign them to attributes under your chosen characteristics&lt;br /&gt;
* Example with BODY 1, MIND 1: Strength 3, Endurance 2, Intelligence 2, Awareness 1, Willpower 1, Athletics 1&lt;br /&gt;
&lt;br /&gt;
'''Skills:''' Distribute these values: 3, 2, 2, 2, 1, 1, 1, 1, 1&lt;br /&gt;
* '''All characters start with 2 in Spoken Language''' (native tongue) - add any skill points on top of this&lt;br /&gt;
* Example: Climb 3, Carrying 2, Fortitude 2, Problem Solving 2, Reaction Speed 1, Running 1, Literacy 1, Tracking 1, Swim 1, plus Spoken Language 2 (base)&lt;br /&gt;
&lt;br /&gt;
== Total Skills ==&lt;br /&gt;
&lt;br /&gt;
When we talk about the total value for a skill, we mean: The Skill value pluss its corresponding Attribute value and its corresponding Characteristic value.&lt;br /&gt;
* Example: The total in Fortitude would be the PC's value in Fortitude + Endurance + BODY&lt;br /&gt;
* Example: The total in Dodge would be Dodge + Melee Combat + BODY&lt;br /&gt;
* Example: The total in Reaction Speed = Reaction Speed + Awareness + MIND&lt;br /&gt;
&lt;br /&gt;
If a character has MIND of 2, Awareness of 1 and Reaction Speed of 0, the total for Reaction Speed would be 3.&lt;br /&gt;
&lt;br /&gt;
We always use the total Skill value for rolls. Never the Attribute or the Characteristic. Success is determined by the total Skill pluss a dice roll.&lt;br /&gt;
&lt;br /&gt;
== Character Sheets ==&lt;br /&gt;
&lt;br /&gt;
To make and record a character, use the [[File:CharacterSheet-new.jpg|Character Sheet]]. Mark training and experience with a pencil.&lt;br /&gt;
&lt;br /&gt;
== Advancement System ==&lt;br /&gt;
&lt;br /&gt;
Amar RPG uses a '''marks-based advancement''' where progress cascades upward through the tiers.&lt;br /&gt;
&lt;br /&gt;
===Gaining Marks===&lt;br /&gt;
&lt;br /&gt;
'''Skills''' gain marks through use and training:&lt;br /&gt;
* '''1 mark''' for attempting a skill where a dice roll of 1 or more is required&lt;br /&gt;
* '''2 marks''' for five consecutive attempts at using a skill&lt;br /&gt;
* '''Training with a teacher''' (one week): 2 marks&lt;br /&gt;
* '''Training without a teacher''' (one week): 1 mark for BODY skills, ½ mark for MIND/SPIRIT skills&lt;br /&gt;
&lt;br /&gt;
'''Attributes''' gain marks from skill advancement:&lt;br /&gt;
* When a skill increases a level, it gives '''1 mark''' to its parent attribute&lt;br /&gt;
* Training: Half the rate of skills (1 mark with teacher, ½ mark solo for BODY, ¼ for MIND/SPIRIT)&lt;br /&gt;
&lt;br /&gt;
'''Characteristics''' gain marks from attribute advancement:&lt;br /&gt;
* When an attribute increases a level, it gives '''1 mark''' to its parent characteristic&lt;br /&gt;
* Training: Half the rate of attributes&lt;br /&gt;
&lt;br /&gt;
===Mark Conversion===&lt;br /&gt;
&lt;br /&gt;
You can '''convert 3 marks at one tier to 1 mark at the tier above''':&lt;br /&gt;
* 3 skill marks = 1 attribute mark&lt;br /&gt;
* 3 attribute marks = 1 characteristic mark&lt;br /&gt;
&lt;br /&gt;
===Advancing to Next Level===&lt;br /&gt;
&lt;br /&gt;
To advance from level N to the next level (N+1):&lt;br /&gt;
* Requires '''5 × (N+1) marks'''&lt;br /&gt;
* Example: Going from 4 to 5 in Climb requires 5 × 5 = 25 marks&lt;br /&gt;
* When marks are reached, '''roll d6 - you must roll 2 or higher''' to advance (roll all but a 1)&lt;br /&gt;
&lt;br /&gt;
== Key Modifiers ==&lt;br /&gt;
&lt;br /&gt;
These derived values are calculated:&lt;br /&gt;
&lt;br /&gt;
'''Body Points (BP):''' SIZE × 2 + Fortitude/3&lt;br /&gt;
* '''Wounded''' (½ BP): -2 to all rolls&lt;br /&gt;
* '''Heavily Wounded''' (¼ BP): -4 to all rolls&lt;br /&gt;
* '''0 BP''': Helpless&lt;br /&gt;
* '''Negative BP''': Unconscious&lt;br /&gt;
* '''Minus total BP''': Dead&lt;br /&gt;
* '''Bleeding''': Roll d6 every minute. On 1, lose 1 BP&lt;br /&gt;
&lt;br /&gt;
'''Damage Bonus (DB):''' (SIZE + Wield Weapon)/3&lt;br /&gt;
&lt;br /&gt;
'''Magick Defense (MD):''' (Mental Fortitude + Attunement Self)/3&lt;br /&gt;
&lt;br /&gt;
== Encumbrance ==&lt;br /&gt;
&lt;br /&gt;
Based on Carrying skill (under BODY → Strength):&lt;br /&gt;
* Up to 2 × Carrying value: No penalty&lt;br /&gt;
* Up to 5 × Carrying value: -1 penalty&lt;br /&gt;
* Up to 10 × Carrying value: -3 penalty&lt;br /&gt;
* Up to 20 × Carrying value: -5 penalty&lt;br /&gt;
* '''Swimming''': All weight multiplied by 5&lt;br /&gt;
&lt;br /&gt;
== Fear and Courage ==&lt;br /&gt;
&lt;br /&gt;
Fear checks use the total '''Courage skill''' (under MIND → Willpower).&lt;br /&gt;
&lt;br /&gt;
Roll Courage + d6 vs. the fear-inducing creature's DR:&lt;br /&gt;
* '''Success''': No effect&lt;br /&gt;
* '''Failure by 1''': -1 to actions this round&lt;br /&gt;
* '''Failure by 2''': -1 to actions for two rounds&lt;br /&gt;
* '''Failure by 3''': -1 to actions for three rounds&lt;br /&gt;
* '''Failure by 4''': Frozen for 1 round&lt;br /&gt;
* '''Failure by 5+''': Flee in panic&lt;br /&gt;
* '''Critical Failure''': Heart attack (Endurance check or unconscious)&lt;br /&gt;
&lt;br /&gt;
Roll each round in presence of fear source until Success. A negative effects are cumulative.&lt;br /&gt;
&lt;br /&gt;
== Skill Rolls ==&lt;br /&gt;
&lt;br /&gt;
The core mechanic uses the '''O6 (Open d6) system''': '''d6 + Attribute + Skill vs. DR'''&lt;br /&gt;
&lt;br /&gt;
'''O6 Rolling Procedure:'''&lt;br /&gt;
&lt;br /&gt;
# Roll a d6&lt;br /&gt;
# '''On a 6''': Continue rolling. As long as you roll 4, 5, or 6, add +1 to your total. Stop when you roll 1, 2, or 3&lt;br /&gt;
# '''On a 1''': Continue rolling. As long as you roll 1, 2, or 3, subtract 1 from your total. Stop when you roll 4, 5, or 6&lt;br /&gt;
# '''Two consecutive 6s''': Critical success (can occur during the extended roll)&lt;br /&gt;
# '''Two consecutive 1s''': Fumble (can occur during the extended roll)&lt;br /&gt;
&lt;br /&gt;
'''Example O6 Rolls:'''&lt;br /&gt;
* Roll: 1, 1, 5 = 0 &amp;amp; '''Fumble'''&lt;br /&gt;
* Roll: 1, 5 = 1&lt;br /&gt;
* Roll: 1, 2, 2, 3, 2, 1, 2, 4 = -5&lt;br /&gt;
* Roll: 2 = 2&lt;br /&gt;
* Roll: 6, 2 = 6&lt;br /&gt;
* Roll: 6, 5, 1 = 7&lt;br /&gt;
* Roll: 6, 6, 5, 2 = 8 &amp;amp; '''Critical'''&lt;br /&gt;
* Roll: 6, 4, 4, 6, 5, 2 = 10&lt;br /&gt;
&lt;br /&gt;
'''Complete Skill Check:'''&lt;br /&gt;
&lt;br /&gt;
When making a skill check, roll: '''O6 + Total Skill vs DR'''&lt;br /&gt;
&lt;br /&gt;
Example: Climbing a cliff (DR 8) with BODY 1, Athletics 2 and Climb 3&lt;br /&gt;
* Roll O6: 6, 5, 2 = 7&lt;br /&gt;
* Total: 7 + 2 (Athletics) + 3 (Climb) + 1 (BODY) = 13&lt;br /&gt;
* Result: Success (13 ≥ 8)&lt;br /&gt;
&lt;br /&gt;
== Playable Races ==&lt;br /&gt;
&lt;br /&gt;
See the race pages for racial modifiers:&lt;br /&gt;
* [[Human]] - Balanced, 2 bonus skill points&lt;br /&gt;
* [[Elf]] - +1 SPIRIT characteristic&lt;br /&gt;
* [[Dwarf]] - +1 BODY characteristic&lt;br /&gt;
* [[Others]] - See individual race pages&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Legacy_The_Character]] - The legacy system&lt;br /&gt;
* [[Magick]] - The magick system&lt;br /&gt;
* [[Incantation_Magic]] - Incantation rules&lt;br /&gt;
* [[Category:Playable_Races]] - Race options and modifiers&lt;br /&gt;
&lt;br /&gt;
[[Category:Rules]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=MediaWiki:Sidebar&amp;diff=3854</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=MediaWiki:Sidebar&amp;diff=3854"/>
		<updated>2025-10-01T14:32:48Z</updated>

		<summary type="html">&lt;p&gt;Admin: Reorganized menu: New 3-tier system prominent, Legacy system at bottom&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* MAIN NAVIGATION&lt;br /&gt;
** mainpage|mainpage-description&lt;br /&gt;
** Amar Lite|Amar Lite&lt;br /&gt;
* SEARCH&lt;br /&gt;
* THE GAME SYSTEM&lt;br /&gt;
** The Character|The Character&lt;br /&gt;
** Combat|Combat&lt;br /&gt;
** Equipment|Equipment&lt;br /&gt;
** Magick|Magick&lt;br /&gt;
** Movement and Weather|Movement and Weather&lt;br /&gt;
** Encounters|Encounters&lt;br /&gt;
* THE WORLD OF AMAR&lt;br /&gt;
** Mythology|Mythology&lt;br /&gt;
** The World|The World&lt;br /&gt;
** The Kingdom of Amar|The Kingdom of Amar&lt;br /&gt;
* AMAR TOOLS (3-Tier System)&lt;br /&gt;
** https://isene.com/amar3.html|★ Web App - Generators&lt;br /&gt;
** File:CharacterSheet-new.jpg|New Character Sheet&lt;br /&gt;
** Campaign tracker|Campaign tracker&lt;br /&gt;
** GM's Screen|GM's Screen&lt;br /&gt;
** Special:ListFiles|Image Library&lt;br /&gt;
* CATEGORIES&lt;br /&gt;
** Category:Skills|List of Skills&lt;br /&gt;
** Category:Spells|List of Spells&lt;br /&gt;
** Category:Rituals|List of Rituals&lt;br /&gt;
** Category:Potions|List of Potions&lt;br /&gt;
** Category:Natural Magick Items|List of Magick Items&lt;br /&gt;
** Category:Encounters|List of Encounters&lt;br /&gt;
** Category:NPCs|List of NPCs&lt;br /&gt;
** Category:Gods|List of Gods&lt;br /&gt;
** Playable Races|List of Playable Races&lt;br /&gt;
* LEGACY SYSTEM&lt;br /&gt;
** Legacy_The_Character|Legacy Character Rules&lt;br /&gt;
** Legacy_Magick|Legacy Magick System&lt;br /&gt;
** Legacy_Incantation_Magic|Legacy Incantation Magic&lt;br /&gt;
** https://isene.com/amar.html|Legacy Tools Page&lt;br /&gt;
** File:Amar-charactersheet.png|Legacy Character Sheet&lt;br /&gt;
** http://amar-cs.isene.org|Legacy Online Character Sheet&lt;br /&gt;
** http://amar-enc.isene.org|Legacy Encounter Generator&lt;br /&gt;
** http://amar-npcg.isene.org|Legacy NPC Generator&lt;br /&gt;
** http://amar-town.isene.org|Legacy Town Generator&lt;br /&gt;
** http://amar-town-rel.isene.org|Legacy Town Relations&lt;br /&gt;
** http://amar-names.isene.org|Legacy Names Generator&lt;br /&gt;
** http://amar-weather.isene.org|Legacy Weather Generator&lt;br /&gt;
** http://amar-dice.isene.org|Legacy D6 Roller&lt;br /&gt;
** Experimental Systems|Experimental Systems (Legacy)&lt;br /&gt;
* TOOLBOX&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Ztenasie&amp;diff=3853</id>
		<title>Ztenasie</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Ztenasie&amp;diff=3853"/>
		<updated>2025-10-01T14:28:34Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Ztenasie]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Ztenasie&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♀&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Wine &amp;amp; Food&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 3&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Ztenasie.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 1 Juba&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Cooking&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Master Chef&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Ztenasie.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Ztenasie's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 4&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 15&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 15&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 15&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 10&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 10&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 30&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 5/15(immortal)/15&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = Frying pan(+3)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 20/25/+7&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Throwing knife(+3)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 20/+6/50&lt;br /&gt;
| label13     = Magic: Ztenasie&lt;br /&gt;
| data13      = 30&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The God of wine, food, taste and the better sides of life is the daughter&lt;br /&gt;
of Alesia and an unknown entity. She is often seen in the company of Juba&lt;br /&gt;
adn other Gods and Demigods that appreciate excellent food, parties and&lt;br /&gt;
company.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Ztenasie''' represents devotion and divine connection&lt;br /&gt;
* Priests of Ztenasie gain powers related to: Wine &amp;amp; Food&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Walmaer&amp;diff=3852</id>
		<title>Walmaer</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Walmaer&amp;diff=3852"/>
		<updated>2025-10-01T14:28:33Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Walmaer]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Walmaer&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♂&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Water&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = ¼&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Walmaer.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 1 Cal Amae&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Water Magick, Swim&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Priest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Walmaer.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Walmaer's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 20&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 60&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 60&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 50&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 15&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 20&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 50&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 15/60(immortal)/36&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = Trident(+10)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 45/55/+36&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Trident(+10)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 30/+15/50&lt;br /&gt;
| label13     = Magic: Water&lt;br /&gt;
| data13      = 100&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Walmaer is one of the six Primary Gods. He is the Father of the Oceans,&lt;br /&gt;
the Captain of the Seas. Walmaer is worshipped by fishermen and people in coastal&lt;br /&gt;
areas.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Walmaer''' represents devotion and divine connection&lt;br /&gt;
* Priests of Walmaer gain powers related to: Water&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Tsankili&amp;diff=3851</id>
		<title>Tsankili</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Tsankili&amp;diff=3851"/>
		<updated>2025-10-01T14:28:31Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Tsankili]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Tsankili&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♂&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Thievery &amp;amp; Treachery&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 1&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Tsankili.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 1 Mestronorpha&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Sleight, Move Quietly &amp;amp; Hide&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Master Thief&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Tsankili.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Tsankili's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 3&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 15&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 25&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 50&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 10&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 15&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 30&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 5/18(immortal)/18&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = 2*Dagger(+5)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 50/55/+9&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Throwing Knife(+5)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 50/+8/50&lt;br /&gt;
| label13     = Magic: Tsankili&lt;br /&gt;
| data13      = 30&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The sneakiest and most treacherous of the Gods, Tsankili is the master of&lt;br /&gt;
deception, distraction, of being undetected (having 60 in both Move&lt;br /&gt;
Quietly and Hide). He is the master of thievery - egotistical and self&lt;br /&gt;
serving - just like his father, Mestronorpha.&lt;br /&gt;
&lt;br /&gt;
Thieves, robbers, criminals and assassins worship Tsankili. His strongest&lt;br /&gt;
followers rules the darker sides of the cities.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Tsankili''' represents devotion and divine connection&lt;br /&gt;
* Priests of Tsankili gain powers related to: Thievery &amp;amp; Treachery&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Time_Lords&amp;diff=3850</id>
		<title>Time Lords</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Time_Lords&amp;diff=3850"/>
		<updated>2025-10-01T14:28:29Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Time_Lords]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Time Lords&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♂&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Time&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = ⅕&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Timelords.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = (None)&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = (None)&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = (None)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Time Lords.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Time Lord's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 10&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 50&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 50&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 50&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 25&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 25&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 50&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 15/40(immortal)/60&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = Various (5 different)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 50/55/+20&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Various (5 different)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 40/+12/300&lt;br /&gt;
| label13     = Magic: Time&lt;br /&gt;
| data13      = 100&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Time Lords are one of the six Primary Gods. The are 5 in number but&lt;br /&gt;
considered one God. Their names are: Kortan, Kortal, Kortar, Korten and&lt;br /&gt;
Kortel. They are indistinguishable as entities beyond their names. Time&lt;br /&gt;
Lords are not worshipped - there are no known Time Lord cults.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Time_Lords''' represents devotion and divine connection&lt;br /&gt;
* Priests of Time_Lords gain powers related to: Time&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Taroc&amp;diff=3849</id>
		<title>Taroc</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Taroc&amp;diff=3849"/>
		<updated>2025-10-01T14:28:28Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Taroc]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Taroc&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♂&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = War&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 11&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Taroc.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 11 Taroc&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Melee Skills&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = War Lord&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Taroc.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Taroc's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 10&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 50&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 50&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 50&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 10&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 10&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 30&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 20/40(immortal)/26&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = GrSw(+10)/Sh (+10)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 60/70/+30&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Great Bow(+4)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 30/+15/500&lt;br /&gt;
| label13     = Magic: Taroc&lt;br /&gt;
| data13      = 30&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The God of War, Duels and Melee is well respected among the Gods. He&lt;br /&gt;
commonly worshipped and all cities and greater villages would have a Taroc&lt;br /&gt;
temple. Soldiers, warriors and adventurers are among the most fervent&lt;br /&gt;
followers. The hierarchy in the cult is strict and obedience is the order&lt;br /&gt;
of the day.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Taroc''' represents devotion and divine connection&lt;br /&gt;
* Priests of Taroc gain powers related to: War&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Shalissa&amp;diff=3848</id>
		<title>Shalissa</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Shalissa&amp;diff=3848"/>
		<updated>2025-10-01T14:28:26Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Shalissa]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Shalissa&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♀&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Air&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = ¼&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Shalissa.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 22 Fal Munir&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Air Magick&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Priest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Shalissa.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Shalissa's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 20&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 40&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 70&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 80&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 15&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 25&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 50&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 5/63(immortal)/40&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = WindSpear(+5)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 50/55/+25&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = WindBow(+5)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 50/+10/800&lt;br /&gt;
| label13     = Magic: Air&lt;br /&gt;
| data13      = 100&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Shalissa is one of the six Primary Gods. The Wind Lady is the ultimate in motion and agility, swiftness&lt;br /&gt;
itself. She is worshipped by sailors and other freedom seekers as well as&lt;br /&gt;
many wizards.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Shalissa''' represents devotion and divine connection&lt;br /&gt;
* Priests of Shalissa gain powers related to: Air&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Recolar&amp;diff=3847</id>
		<title>Recolar</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Recolar&amp;diff=3847"/>
		<updated>2025-10-01T14:28:24Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Recolar]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Recolar&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♂&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Sports&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 1&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Recolar.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 1 Taroc&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Coordination&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Master&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Recolar.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Recolar's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 7&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 30&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 35&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 35&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 18&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 20&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 20&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 5/25(immortal)/18&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = Swiftspear(+5)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 40/45/+16&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Javelin(+4)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 35/+14/80&lt;br /&gt;
| label13     = Magic: Enhance body&lt;br /&gt;
| data13      = 30&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 35&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Recolar is perhaps the most noteworthy among the lesser Gods. He is&lt;br /&gt;
worshipped by sports contenders and those engaging in physical contests&lt;br /&gt;
out of fun rather than dire need - thus gladiators would worship Taroc&lt;br /&gt;
rather than Recolar. Recolar is the son of Taroc and a Demigod Queen,&lt;br /&gt;
Lahera Aliasini.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Recolar''' represents devotion and divine connection&lt;br /&gt;
* Priests of Recolar gain powers related to: Sports&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Parkoan&amp;diff=3846</id>
		<title>Parkoan</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Parkoan&amp;diff=3846"/>
		<updated>2025-10-01T14:28:22Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Parkoan]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Parkoan (sometimes spelled Perkoan)&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♂&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Lava&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 7&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:parkoan.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 14 Taroc&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Lava Magick&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Lava Mage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Perkoan.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Parkoan's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 5&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 35&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 35&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 35&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 18&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 20&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 70&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 10/25(immortal)/35&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = Mace of the Deep(+7)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 40/45/+21&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Lava Javelin(+4)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 35/+15/50&lt;br /&gt;
| label13     = Magic: Lava&lt;br /&gt;
| data13      = 70&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 70&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A firestorm of a God, volcanic, eruptive and passionate. Parkoan is the&lt;br /&gt;
commander of the Deepest Caverns, the God of Lava, the Gatekeeper of Hell.&lt;br /&gt;
He is not evil, nor good. He stands between our world and that of&lt;br /&gt;
Mestronorpha's. He collects fees from those travelling from one side to&lt;br /&gt;
the other, across his ocean of molten rock.&lt;br /&gt;
&lt;br /&gt;
His followers seek to master the molten heat and emerge as Lava Mages. He&lt;br /&gt;
has many dwarven worshippers.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Parkoan''' represents devotion and divine connection&lt;br /&gt;
* Priests of Parkoan gain powers related to: Lava&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Moltan&amp;diff=3845</id>
		<title>Moltan</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Moltan&amp;diff=3845"/>
		<updated>2025-10-01T14:28:20Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Moltan]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Moltan&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♂&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Judgement&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 3&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Moltan.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 3 Moltan&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Awareness&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Judge&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Moltan.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Moltan's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 12&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 40&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 40&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 30&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 25&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 20&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 50&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 5/40(immortal)/30&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = Hammer of Judgement(+8)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 45/50/+25&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Hammer of Judgement(+8)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 35/+20/30&lt;br /&gt;
| label13     = Magic: Moltan&lt;br /&gt;
| data13      = 50&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Moltan is the Judge among the Gods. His verdicts are final whenever other&lt;br /&gt;
Gods asks for his judgement. He is worshipped bu judges and those&lt;br /&gt;
upholding law and order in the lands.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Moltan''' represents devotion and divine connection&lt;br /&gt;
* Priests of Moltan gain powers related to: Judgement&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Mestronorpha&amp;diff=3844</id>
		<title>Mestronorpha</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Mestronorpha&amp;diff=3844"/>
		<updated>2025-10-01T14:28:18Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Mestronorpha]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Mestronorpha&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♂&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Evil Deeds&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 6&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Mestronorpha.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 6 Mestronorpha&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Black Magic&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Servant&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Mestronorpha.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Mestronorpha's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 10&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 40&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 50&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 40&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 20&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 20&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 80&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 15/30(immortal)/40&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = HellFire Sword(+8)/ FireShield (+8)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 50/60/+25&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Great Bow(+5)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 40/+15/500&lt;br /&gt;
| label13     = Magic: Dark&lt;br /&gt;
| data13      = 80&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 80&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Mestronorpha is evil. Pure evil and selfishness. He utilizes all the&lt;br /&gt;
tricks possible for his own personal power and expect the same from his&lt;br /&gt;
minions. His worshippers are lucky if they ever attend the rank of Servant&lt;br /&gt;
to this great Master of the Underworld. Mestronorpha specializes in the&lt;br /&gt;
necromancy part of Black Magick.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Mestronorpha''' represents devotion and divine connection&lt;br /&gt;
* Priests of Mestronorpha gain powers related to: Evil Deeds&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Man_Peggon&amp;diff=3843</id>
		<title>Man Peggon</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Man_Peggon&amp;diff=3843"/>
		<updated>2025-10-01T14:28:16Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Man_Peggon]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Man Peggon&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♂&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Strength&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 5&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Manpeggon.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 4 Man Peggon&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Strength&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Lord&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Man Peggon's mountain.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Man Peggon's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 30&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 100&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 100&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 40&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 5&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 10&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 20&lt;br /&gt;
| label8      = AP/HP/MD&lt;br /&gt;
| data8       = 19/93(immortal)/40&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = Huge Herc Cl(+10)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 50/55/+60&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Great Giant Bow(+10)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 25/+20/600&lt;br /&gt;
| label13     = Magic: Man Peggon&lt;br /&gt;
| data13      = 20&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Man Peggon stands tall, well above the other Gods. This giant among giants&lt;br /&gt;
is the strongest of all entities. While not very bright, he has a good&lt;br /&gt;
heart and a good sense of fairness. He is not so commonly worshipped.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Man_Peggon''' represents devotion and divine connection&lt;br /&gt;
* Priests of Man_Peggon gain powers related to: Strength&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Maleko&amp;diff=3842</id>
		<title>Maleko</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Maleko&amp;diff=3842"/>
		<updated>2025-10-01T14:28:14Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Maleko]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Maleko&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♂&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Inner Strength&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 1&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Maleko.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 1 Maleko&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Endurance&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Monk&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Maleko.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Maleko's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 8&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 40&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 60&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 50&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 20&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 20&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 50&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 5/40(immortal)/36&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = Special Unarmed&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 60/65/+20&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Throwing Axe(+3)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 45/+15/50&lt;br /&gt;
| label13     = Magic: Maleko&lt;br /&gt;
| data13      = 50&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Maleko is the The Monk, Martial Artist, Ninja among the Gods. He seldom&lt;br /&gt;
speaks, but when he does, he speaks wisely. He embodies inner strength,&lt;br /&gt;
discipline and focus. He is worshipped in monasteries by those seeking to&lt;br /&gt;
become true monks.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Maleko''' represents devotion and divine connection&lt;br /&gt;
* Priests of Maleko gain powers related to: Inner Strength&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Mailatroz&amp;diff=3841</id>
		<title>Mailatroz</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Mailatroz&amp;diff=3841"/>
		<updated>2025-10-01T14:28:12Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Mailatroz]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Mailatroz&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♂&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Trading&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 2&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Mailatroz.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 14 Taroc&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Trading Skills&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Master Merchant&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Mailatroz.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Mailatroz's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 4&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 25&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 25&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 25&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 20&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 10&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 20&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 8/20(immortal)/15&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = Scimitar(+4) &amp;amp; Dagger(+2)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 30/35/+14&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Heavy X-bow(+4)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 25/+7/200&lt;br /&gt;
| label13     = Magic: Mailatroz&lt;br /&gt;
| data13      = 30&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Mailatroz is the God of merchants and traders. The ultimate deal maker,&lt;br /&gt;
sales man and haggler. He has a vast knowledge of all kinds of trading&lt;br /&gt;
goods. He is the son of Ikalio and one of Shalissa's lesser know daughters, Triania. He brings light and life to&lt;br /&gt;
human commerce in a swift and elegant way.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Mailatroz''' represents devotion and divine connection&lt;br /&gt;
* Priests of Mailatroz gain powers related to: Trading&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=MacGillan&amp;diff=3840</id>
		<title>MacGillan</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=MacGillan&amp;diff=3840"/>
		<updated>2025-10-01T14:28:10Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_MacGillan]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = MacGillan&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♂&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = King of the Gods&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 13&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Macgillan.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 13 MacGillan&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Leadership&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Baron&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:MacGillan.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = MacGillan's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 10&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 55&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 55&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 45&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 20&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 20&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 70&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 15/38(immortal)/41&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = Sword of Command(+8)/Sh (+6)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 60/70/+29&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Great Bow(+4)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 40/+10/500&lt;br /&gt;
| label13     = Magic: Protection&lt;br /&gt;
| data13      = 70&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 70&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
MacGillan is the King of the Gods and The Ultimate Leader. He is&lt;br /&gt;
worshipped by by the male nobility as well as those aspiring for a noble&lt;br /&gt;
title. The noble rank of Baron and Baroness are reserved for the Priests&lt;br /&gt;
of MacGillan and Gwendyll.&lt;br /&gt;
&lt;br /&gt;
The other ranks are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Noble ranks&lt;br /&gt;
|-&lt;br /&gt;
| King&lt;br /&gt;
|-&lt;br /&gt;
| Duke&lt;br /&gt;
|-&lt;br /&gt;
| Count&lt;br /&gt;
|-&lt;br /&gt;
| Viscount&lt;br /&gt;
|-&lt;br /&gt;
| Lord/Lady&lt;br /&gt;
|}&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → MacGillan''' represents devotion and divine connection&lt;br /&gt;
* Priests of MacGillan gain powers related to: King of the Gods&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Liandra&amp;diff=3839</id>
		<title>Liandra</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Liandra&amp;diff=3839"/>
		<updated>2025-10-01T14:28:08Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Liandra]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Liandra&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♀&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Hope &amp;amp; Dreams&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 1&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Liandra.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 1 Elesi&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Drawing, dancing, sculpting, ...&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Dreamer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Liandra.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Liandra's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 10&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 10&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 40&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 40&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 15&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 25&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 60&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 5/33(immortal)/33&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = Staff of The Dreamer(+5)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 40/45/+9&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Dream Bow(+3)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 40/+5/250&lt;br /&gt;
| label13     = Magic: Liandra&lt;br /&gt;
| data13      = 60&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Daughter of Ielina and creater of hopes and dreams, Liandra is worshopped&lt;br /&gt;
by artists from all walks of life. She is the reason we dream, that we&lt;br /&gt;
paint our future with our inner eye and present our hopes and dreams&lt;br /&gt;
through our wide range of artistic skills. Liandra is the ally of Elaari.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Liandra''' represents devotion and divine connection&lt;br /&gt;
* Priests of Liandra gain powers related to: Hope &amp;amp; Dreams&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Kraagh&amp;diff=3838</id>
		<title>Kraagh</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Kraagh&amp;diff=3838"/>
		<updated>2025-10-01T14:28:06Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Kraagh]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Kraagh&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♂&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Death &amp;amp; Reincarnation&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 8&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Kraagh.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 8 Kraagh&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Black Magick&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Priest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Kraagh.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Kraagh's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 12&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 30&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 30&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 40&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 15&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 15&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 70&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 15/35(immortal)/33&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = Scythe of Termination&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 40/50/Instant death&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Great Bow w/Death Arrows&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 35/Instant Death/300&lt;br /&gt;
| label13     = Magic: Dark (non-undead)&lt;br /&gt;
| data13      = 70&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 70&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Kraagh is the Recycler of Souls. He holds the power over who's time it is&lt;br /&gt;
and can take lives of mortals as easy as he can serve a newborn with a&lt;br /&gt;
recycled soul. He ensures to keep the game of life going by eradicating&lt;br /&gt;
all memories of past lives. While his followers gain special powers in&lt;br /&gt;
Black Magick, Kraagh despises any necromancy. The art of necromancy, of&lt;br /&gt;
raising the dead bodies as zombies or worse is the works of Mestronorpha&lt;br /&gt;
and is considered cheating death by Kraagh worshippers.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Kraagh''' represents devotion and divine connection&lt;br /&gt;
* Priests of Kraagh gain powers related to: Death &amp;amp; Reincarnation&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Juba&amp;diff=3837</id>
		<title>Juba</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Juba&amp;diff=3837"/>
		<updated>2025-10-01T14:28:04Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Juba]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Juba&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♂&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Entertainment&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 10&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Juba.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 10 Juba&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Music/Dance skills&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Jester&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Juba.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Juba's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 5&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 30&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 50&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 50&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 15&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 15&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 50&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 5/30(immortal)/33&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = Whip of Joy&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 50/55/+8&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Throwing Knife(+5)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 50/+10/50&lt;br /&gt;
| label13     = Magic: Juba&lt;br /&gt;
| data13      = 50&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Entertainer, Jester, Trubadour and Bard. Juba is the clown among Gods,&lt;br /&gt;
the bringer of smiles and laughter, the ultimate optimist and the soother&lt;br /&gt;
of pain. He is worshipped by entertainers, trubadours, bards, clowns and&lt;br /&gt;
actors.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Juba''' represents devotion and divine connection&lt;br /&gt;
* Priests of Juba gain powers related to: Entertainment&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Ish_Nakil&amp;diff=3836</id>
		<title>Ish Nakil</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Ish_Nakil&amp;diff=3836"/>
		<updated>2025-10-01T14:28:02Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Ish_Nakil]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Ish Nakil&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ?&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Innate Magick&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = ⅓&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Ishnakil.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 15 Anashina&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Innate Magick&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Entity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Ish Nakil.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Ish Nakil's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 1&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 30&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 60&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 60&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 25&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 25&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 100&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 5/20(immortal)/53&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = None&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = None&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = None&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = None&lt;br /&gt;
| label13     = Magic: Innate Magick&lt;br /&gt;
| data13      = 100&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = No spells, all innate&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The gender of Ish Nakil is unknown. The God is the imbuer of innate magick&lt;br /&gt;
and is mainly worshipped by those creatures possessing noticeable magick&lt;br /&gt;
abilities.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Ish_Nakil''' represents devotion and divine connection&lt;br /&gt;
* Priests of Ish_Nakil gain powers related to: Innate Magick&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Ikalio&amp;diff=3835</id>
		<title>Ikalio</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Ikalio&amp;diff=3835"/>
		<updated>2025-10-01T14:28:00Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Ikalio]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Ikalio&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♂&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Fire&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = ¼&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Ikalio.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 15 Taroc&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Fire Magick&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Priest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Ikalio.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Ikalio's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 20&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 50&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 50&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 50&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 15&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 20&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 50&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 10/56(immortal)/33&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = SunSword(+5)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 50/55/+33&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = FireBow(+5)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 40/+10/600&lt;br /&gt;
| label13     = Magic: Fire&lt;br /&gt;
| data13      = 100&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Ikalio is one of the six Primary Gods. He is the Sun, the bringer of Life, Energy and Life. He brings Truth&lt;br /&gt;
to The World and gives Life the purpose of living. He is worshipped by&lt;br /&gt;
many people and creatures in all layers of society.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Ikalio''' represents devotion and divine connection&lt;br /&gt;
* Priests of Ikalio gain powers related to: Fire&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Ielina&amp;diff=3834</id>
		<title>Ielina</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Ielina&amp;diff=3834"/>
		<updated>2025-10-01T14:27:58Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Ielina]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Ielina&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♀&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Moon, Timekeeping&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 28&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Ielina.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 28 Mestronorpha&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Perception Magick, Awareness (&amp;amp; skills)&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Seer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Ielina.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Ielina's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 4&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 25&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 80&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 50&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 18&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 80&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 40&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 5/34(immortal)/40&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = LongSw(+5)/Sh(+5)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 40/45/+13&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Bow(+4)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 40/+5/1000&lt;br /&gt;
| label13     = Magic: Perception&lt;br /&gt;
| data13      = 80&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 80&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Ielina is one of the six Primary Gods. She is the Keeper of Time, the&lt;br /&gt;
Watchful Eye, looking down upon the World when Ikalio is not there. She is&lt;br /&gt;
worshipped by those seeking to discover truth through the senses.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Ielina''' represents devotion and divine connection&lt;br /&gt;
* Priests of Ielina gain powers related to: Moon, Timekeeping&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Gwendyll&amp;diff=3833</id>
		<title>Gwendyll</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Gwendyll&amp;diff=3833"/>
		<updated>2025-10-01T14:27:56Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Gwendyll]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Gwendyll&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♀&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Queen of the Gods&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 12&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Gwendyll.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 12 Gwendyll&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Social Skills&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Baroness&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Gwendyll.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Gwendyll's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 10&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 30&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 60&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 40&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 20&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 20&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 80&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 10/40(immortal)/46&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = Sword of Command(+7)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 50/60/+20&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Great Bow(+3)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 30/+10/500&lt;br /&gt;
| label13     = Magic: Gwendyll, Life&lt;br /&gt;
| data13      = 50&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Gwendyll is the Queen of the Gods and The Champion of Order and the&lt;br /&gt;
Family. She is worshipped mainly by the female nobility. The noble rank of&lt;br /&gt;
Baron and Baroness are reserved for the Priests of MacGillan and Gwendyll.&lt;br /&gt;
&lt;br /&gt;
The other ranks are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Noble ranks&lt;br /&gt;
|-&lt;br /&gt;
| King&lt;br /&gt;
|-&lt;br /&gt;
| Duke&lt;br /&gt;
|-&lt;br /&gt;
| Count&lt;br /&gt;
|-&lt;br /&gt;
| Viscount&lt;br /&gt;
|-&lt;br /&gt;
| Lord/Lady&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Gwendyll''' represents devotion and divine connection&lt;br /&gt;
* Priests of Gwendyll gain powers related to: Queen of the Gods&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Fooradur&amp;diff=3832</id>
		<title>Fooradur</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Fooradur&amp;diff=3832"/>
		<updated>2025-10-01T14:27:54Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Fooradur]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Fooradur&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♂&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Diplomacy&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 2&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Fooradur.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 2 Moltan&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Social Lore&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Diplomat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Fooradur.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Fooradur's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 3&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 50&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 50&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 25&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 15&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 10&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 30&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 15/30(immortal)/40&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = Great War Hammer(+6)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 30/35/+30&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Great X-Bow(+4)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 30/+15/250&lt;br /&gt;
| label13     = Magic: Fooradur&lt;br /&gt;
| data13      = 30&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The God of Diplomacy is half human, half Dwarf. He is the reason why there&lt;br /&gt;
has been few conflicts between the two races. Fooradur continually tries&lt;br /&gt;
to extend his reach in mitigating conflicts between all races. He is cool,&lt;br /&gt;
calm and collected, as is his followers - both humans, dwarves and some&lt;br /&gt;
followers from other races. They are often hired as peace keepers and&lt;br /&gt;
conflict resolution consultants.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Fooradur''' represents devotion and divine connection&lt;br /&gt;
* Priests of Fooradur gain powers related to: Diplomacy&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Fionella&amp;diff=3831</id>
		<title>Fionella</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Fionella&amp;diff=3831"/>
		<updated>2025-10-01T14:27:53Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Fionella]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Fionella&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♀&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Natural Magick&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = ⅓&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Fionella.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 21 Anashina&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Rituals &lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Witch&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Fionella.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Fionella's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 6&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 25&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 25&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 25&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 23&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 20&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 100&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 5/20(immortal)/41&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = Witch's Staff&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 25/30/+10&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Great Bow&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 30/+15/200&lt;br /&gt;
| label13     = Magic: Natural/Ritual&lt;br /&gt;
| data13      = 100&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Fionella finds magick in the nature. She draws upon the magick of&lt;br /&gt;
everywhere and creates rituals to focus the magick the way she wants. Her&lt;br /&gt;
followers build upon her body of knowledge to come up with new rituals.&lt;br /&gt;
She is quite wicked and evil and her followers tend to be of the same&lt;br /&gt;
disposition. The are considered leeches on other's magick and selfish in&lt;br /&gt;
nature.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Fionella''' represents devotion and divine connection&lt;br /&gt;
* Priests of Fionella gain powers related to: Natural Magick&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Fal_Munir&amp;diff=3830</id>
		<title>Fal Munir</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Fal_Munir&amp;diff=3830"/>
		<updated>2025-10-01T14:27:51Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Fal_Munir]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Fal Munir&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♂&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Knowledgea &amp;amp; Wisdom&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 7&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Falmunir.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 7 Fal Munir&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Learning&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Sage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:FalMunir .jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Fal Munir's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 8&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 20&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 20&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 30&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 30&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 20&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 100&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 5/22(immortal)/50&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = The Staff of Magi(+5)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 30/35/+12&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = None&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = None&lt;br /&gt;
| label13     = Magic: All basic types&lt;br /&gt;
| data13      = 80&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 80&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Sage and Oracle among the Gods are worshipped by those seeking truth&lt;br /&gt;
through knowledge and contemplation. Fal Munir is the wise, old and&lt;br /&gt;
weathered sage on an eternal quest to find out… everything.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Fal_Munir''' represents devotion and divine connection&lt;br /&gt;
* Priests of Fal_Munir gain powers related to: Knowledgea &amp;amp; Wisdom&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Elesi&amp;diff=3829</id>
		<title>Elesi</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Elesi&amp;diff=3829"/>
		<updated>2025-10-01T14:27:49Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Elesi]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Elesi&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♀&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Creation/Art&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 2&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Elesi.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 2 Elesi&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Life Magick&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Priest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Elesi.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Elesi's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 6&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 20&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 80&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 40&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 20&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 20&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 80&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 5/36(immortal)/53&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = Staff of Life(+7)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 40/45/+12&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Great Bow(+3)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 30/+6/400&lt;br /&gt;
| label13     = Magic: Life&lt;br /&gt;
| data13      = 80&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 80&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Elesi is the Goddess of Fertility, Creation and Art. She is the Mother of&lt;br /&gt;
Humans and the Protector of the Pregnant. She is worshipped by many from&lt;br /&gt;
all walks of life.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Elesi''' represents devotion and divine connection&lt;br /&gt;
* Priests of Elesi gain powers related to: Creation/Art&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Elaari&amp;diff=3828</id>
		<title>Elaari</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Elaari&amp;diff=3828"/>
		<updated>2025-10-01T14:27:47Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Elaari]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Elaari&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♀&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Passion and Arts&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 5&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Elaari.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 28 Juba&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Art skills&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Master&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Elaari.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Elaari's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 4&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 15&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 25&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 30&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 15&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 15&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 30&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 5/17(immortal)/28&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = Staff of Creation(+8)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 32/37/+7&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Great Bow(+2)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 30/+10/300&lt;br /&gt;
| label13     = Magic: Elaari&lt;br /&gt;
| data13      = 30&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Goddess of Passion &amp;amp; Arts is strong willed, intense and passionate&lt;br /&gt;
about everything she does. Her worshippers choose one of several paths and&lt;br /&gt;
diligently follows through in that direction. She is the creator of the&lt;br /&gt;
arts, lover of beauty and is soon to praise the extraordinary. She wields&lt;br /&gt;
the Staff of Creation - a mythical magic weapon and artifact that yields&lt;br /&gt;
extraordinary powers, even for a Goddess. Elaari is the daughter of Elesi.&lt;br /&gt;
Her symbol is an ever changing colorful sphere.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Elaari''' represents devotion and divine connection&lt;br /&gt;
* Priests of Elaari gain powers related to: Passion and Arts&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Cal_Amae&amp;diff=3827</id>
		<title>Cal Amae</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Cal_Amae&amp;diff=3827"/>
		<updated>2025-10-01T14:27:45Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Cal_Amae]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Cal Amae&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♂&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Good Deeds&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 9&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Calamae.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 9 Cal Amae&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Melee Defense&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Paladin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Cal Amae.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Cal Amae's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 10&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 40&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 40&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 40&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 15&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 15&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 40&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 15/35(immortal)/26&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = Holy Sword(+8)/Sh (+5)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 50/60/+21&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Great X-Bow(+4)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 35/+10/400&lt;br /&gt;
| label13     = Magic: Life&lt;br /&gt;
| data13      = 40&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 40&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Cal Amae is the Valiant Paladin, the ultimate Knight of Goodness. He&lt;br /&gt;
serves the week and the needy and helps those in dire straits. He is&lt;br /&gt;
worshipped by Knights of the Good and those with the purest of hearts -&lt;br /&gt;
from beggars to the noble.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Cal_Amae''' represents devotion and divine connection&lt;br /&gt;
* Priests of Cal_Amae gain powers related to: Good Deeds&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Asteria&amp;diff=3826</id>
		<title>Asteria</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Asteria&amp;diff=3826"/>
		<updated>2025-10-01T14:27:43Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Asteria]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Asteria&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♀&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Ice&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 6&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:asteria.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 2 Cal Amae&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Ice Magick&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Frost Mage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Asteria.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Asteria's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 4&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 30&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 40&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 40&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 18&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 20&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 70&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 10/25(immortal)/36&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = FrostBite sword(+7)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 40/45/+18&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Ice Javelin(+4)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 35/+12/50&lt;br /&gt;
| label13     = Magic: Ice&lt;br /&gt;
| data13      = 70&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 70&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Asteria is the Queen of the North, the Mother of Cold, the Ice Lady. She&lt;br /&gt;
is cool, calm and collected and said to actually have a heart of ice.&lt;br /&gt;
Asteria is the ultimate Frost Mage and commands all things cold.&lt;br /&gt;
&lt;br /&gt;
Her followers aspire to be as cool and as commanding of the snow as they&lt;br /&gt;
can be. She has many dwarven worshippers.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Asteria''' represents devotion and divine connection&lt;br /&gt;
* Priests of Asteria gain powers related to: Ice&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Anashina&amp;diff=3825</id>
		<title>Anashina</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Anashina&amp;diff=3825"/>
		<updated>2025-10-01T14:27:42Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Anashina]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Anashina&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♀&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Nature&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = 4&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Anashina.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 4 Anashina&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Missile Weapons&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Druid&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Anashina.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Anashina's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 8&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 40&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 60&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 50&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 15&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 40&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 80&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 5/40(immortal)/46&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = Spear of Nature(+7)&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 45/55/+23&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = The Hunter's Bow(+10)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 70/+20/1200&lt;br /&gt;
| label13     = Magic: Anashina, Ritual&lt;br /&gt;
| data13      = 80&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 80&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Anashina is The Protector of Nature, The Hunteress, Protector of the Fay.&lt;br /&gt;
While she is often depicted as the Queen of Elves, she is nevertheless&lt;br /&gt;
worshipped extensively among humans - especially by rangers, hunters&lt;br /&gt;
animal keepers and trainers and by foresters and of course the Druids.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Anashina''' represents devotion and divine connection&lt;br /&gt;
* Priests of Anashina gain powers related to: Nature&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Alesia&amp;diff=3824</id>
		<title>Alesia</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Alesia&amp;diff=3824"/>
		<updated>2025-10-01T14:27:40Z</updated>

		<summary type="html">&lt;p&gt;Admin: Added 3-tier worship info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Alesia]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Alesia&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♀&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Earth&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = ¼&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Alesia.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 8 Gwendyll&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Earth &amp;amp; Protection Magick&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Priest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Alesia.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Alesia's Attributes&lt;br /&gt;
| label1      = Size&lt;br /&gt;
| data1       = 20&lt;br /&gt;
| label2      = Strength&lt;br /&gt;
| data2       = 80&lt;br /&gt;
| label3      = Endurance&lt;br /&gt;
| data3       = 80&lt;br /&gt;
| label4      = Coordination&lt;br /&gt;
| data4       = 20&lt;br /&gt;
| label5      = Learning&lt;br /&gt;
| data5       = 15&lt;br /&gt;
| label6      = Awareness&lt;br /&gt;
| data6       = 15&lt;br /&gt;
| label7      = Magical Aptitude&lt;br /&gt;
| data7       = 50&lt;br /&gt;
| label8      = AP/BP/MD&lt;br /&gt;
| data8       = 25/66(immortal)/63&lt;br /&gt;
| label9      = Melee Weapon&lt;br /&gt;
| data9       = Staff of the Lands&lt;br /&gt;
| label10     = Off/Def/Dam&lt;br /&gt;
| data10      = 35/40/+30&lt;br /&gt;
| label11     = Missile Weapon&lt;br /&gt;
| data11      = Earth Bow(+5)&lt;br /&gt;
| label12     = Off/Dam/Range&lt;br /&gt;
| data12      = 30/+10/500&lt;br /&gt;
| label13     = Magic: Earth&lt;br /&gt;
| data13      = 100&lt;br /&gt;
| label14     = Spells&lt;br /&gt;
| data14      = All spells &amp;lt; DR 100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Alesia is one of the six Primary Gods. She is the Mother Earth, worshipped&lt;br /&gt;
by farmers, land owners and commoners who feel attached to the primary&lt;br /&gt;
source of Life.&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Alesia''' represents devotion and divine connection&lt;br /&gt;
* Priests of Alesia gain powers related to: Earth&lt;br /&gt;
* Advancing in worship unlocks divine boons and abilities&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Fenimaal&amp;diff=3823</id>
		<title>Fenimaal</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Fenimaal&amp;diff=3823"/>
		<updated>2025-10-01T14:25:32Z</updated>

		<summary type="html">&lt;p&gt;Admin: Converted God to 3-tier system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Fenimaal]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Fenimaal&lt;br /&gt;
| label1      = Gender&lt;br /&gt;
| data1       = ♂&lt;br /&gt;
| label2      = Domain&lt;br /&gt;
| data2       = Willpower Magick&lt;br /&gt;
| label3      = Signifying Number&lt;br /&gt;
| data3       = ⅓&lt;br /&gt;
| label4      = Symbol&lt;br /&gt;
| data4       = [[File:Fenimaal.png]]&lt;br /&gt;
| label5      = Holy Day&lt;br /&gt;
| data5       = 18 Anashina&lt;br /&gt;
| label6      = Special Powers&lt;br /&gt;
| data6       = Spell skills&lt;br /&gt;
| label7      = Priest Rank&lt;br /&gt;
| data7       = Mage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| data1         = [[File:Fenimaal.jpg|337px]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#e7c290&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Fenimaal's Divine Attributes (3-Tier System)&lt;br /&gt;
| label1      = SIZE&lt;br /&gt;
| data1       = 10&lt;br /&gt;
| label2      = BODY&lt;br /&gt;
| data2       = 5 (Divine - legacy Strength 25, Endurance 25, Coordination 25)&lt;br /&gt;
| label3      = MIND&lt;br /&gt;
| data3       = 5 (Divine - legacy Learning 25, Awareness 25)&lt;br /&gt;
| label4      = SPIRIT&lt;br /&gt;
| data4       = 10 (Divine - legacy Magical Aptitude 100)&lt;br /&gt;
| label5      = BP/MD&lt;br /&gt;
| data5       = 30 (immortal) / 42&lt;br /&gt;
| label6      = Melee Weapon&lt;br /&gt;
| data6       = Staff of Power (+7)&lt;br /&gt;
| label7      = Off/Def/Dam&lt;br /&gt;
| data7       = 30/40/+22&lt;br /&gt;
| label8      = Magic Mastery&lt;br /&gt;
| data8       = All types at 100 (or path maximum)&lt;br /&gt;
| label9      = Spells Known&lt;br /&gt;
| data9       = All spells &amp;lt; DR 100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Divine Characteristics ===&lt;br /&gt;
&lt;br /&gt;
* '''BODY''': 5 (Divine tier - transcends mortal limits)&lt;br /&gt;
* '''MIND''': 5 (Divine tier - infinite knowledge)&lt;br /&gt;
* '''SPIRIT''': 10 (Supreme - inventor of spell magick)&lt;br /&gt;
&lt;br /&gt;
=== Divine Powers ===&lt;br /&gt;
&lt;br /&gt;
Fenimaal has mastery of all SPIRIT → Casting skills:&lt;br /&gt;
* '''Range''': Unlimited&lt;br /&gt;
* '''Duration''': Unlimited&lt;br /&gt;
* '''Area of Effect''': Unlimited&lt;br /&gt;
* '''Weight''': Unlimited&lt;br /&gt;
* '''Number of Targets''': Unlimited&lt;br /&gt;
&lt;br /&gt;
All SPIRIT → Attunement skills at maximum (10+):&lt;br /&gt;
* Complete mastery of all magical domains&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
Fenimaal is the God that invented the Magick Spells. His worshippers build upon his invention and create new spells. His worshippers are wizards, especially those who research new spells and especially those who practice the Magick path.&lt;br /&gt;
&lt;br /&gt;
=== Worship in the 3-Tier System ===&lt;br /&gt;
&lt;br /&gt;
* '''SPIRIT → Worship → Fenimaal''' skill represents devotion and connection&lt;br /&gt;
* Priests gain spell-creation abilities as they advance&lt;br /&gt;
* Mages (priest rank) can research and create new spells&lt;br /&gt;
* Divine boons may include temporary boosts to Casting attributes or new spell gifts&lt;br /&gt;
&lt;br /&gt;
Back: [[Mythology]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Salidus_Taramostran&amp;diff=3822</id>
		<title>Salidus Taramostran</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Salidus_Taramostran&amp;diff=3822"/>
		<updated>2025-10-01T14:23:05Z</updated>

		<summary type="html">&lt;p&gt;Admin: Converted NPC to 3-tier system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Salidus_Taramostran]].}}&lt;br /&gt;
&lt;br /&gt;
Salidus Taramostran is rumored to be the greatest living wizard in Amar.&lt;br /&gt;
&lt;br /&gt;
[[File:Salidus_Taramostran.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Salidus_Taramostran - Greatest Wizard&lt;br /&gt;
|-&lt;br /&gt;
! Name || Salidus_Taramostran&lt;br /&gt;
|-&lt;br /&gt;
! Type || Greatest Wizard&lt;br /&gt;
|-&lt;br /&gt;
! Age || 89&lt;br /&gt;
|-&lt;br /&gt;
! Height || 182 cm&lt;br /&gt;
|-&lt;br /&gt;
! Weight || 84 kg&lt;br /&gt;
|-&lt;br /&gt;
! SIZE || 3.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Characteristics ===&lt;br /&gt;
&lt;br /&gt;
* '''BODY''': 2&lt;br /&gt;
* '''MIND''': 3  &lt;br /&gt;
* '''SPIRIT''': 3&lt;br /&gt;
&lt;br /&gt;
=== Skills Preserved from Legacy ===&lt;br /&gt;
&lt;br /&gt;
All skill totals match the legacy system values (Characteristic + Attribute + Skill).&lt;br /&gt;
&lt;br /&gt;
See [[Legacy_Salidus_Taramostran]] for complete legacy stats.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Lor_Aigilos&amp;diff=3821</id>
		<title>Lor Aigilos</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Lor_Aigilos&amp;diff=3821"/>
		<updated>2025-10-01T14:23:01Z</updated>

		<summary type="html">&lt;p&gt;Admin: Converted NPC to 3-tier system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Lor_Aigilos]].}}&lt;br /&gt;
&lt;br /&gt;
Lor Aigilos is perhaps the greatest warrior in Amar. Although the greatest of Taroc's human minions, he does not have an official role in the cult.&lt;br /&gt;
&lt;br /&gt;
[[File:Lor_Aigilos.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Lor_Aigilos - The Warrior&lt;br /&gt;
|-&lt;br /&gt;
! Name || Lor_Aigilos&lt;br /&gt;
|-&lt;br /&gt;
! Type || The Warrior&lt;br /&gt;
|-&lt;br /&gt;
! Age || 47&lt;br /&gt;
|-&lt;br /&gt;
! Height || 188 cm&lt;br /&gt;
|-&lt;br /&gt;
! Weight || 127 kg&lt;br /&gt;
|-&lt;br /&gt;
! SIZE || 4.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Characteristics ===&lt;br /&gt;
&lt;br /&gt;
* '''BODY''': 3&lt;br /&gt;
* '''MIND''': 2  &lt;br /&gt;
* '''SPIRIT''': 2&lt;br /&gt;
&lt;br /&gt;
=== Skills Preserved from Legacy ===&lt;br /&gt;
&lt;br /&gt;
All skill totals match the legacy system values (Characteristic + Attribute + Skill).&lt;br /&gt;
&lt;br /&gt;
See [[Legacy_Lor_Aigilos]] for complete legacy stats.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=GarThaleon&amp;diff=3820</id>
		<title>GarThaleon</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=GarThaleon&amp;diff=3820"/>
		<updated>2025-10-01T14:22:58Z</updated>

		<summary type="html">&lt;p&gt;Admin: Converted NPC to 3-tier system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_GarThaleon]].}}&lt;br /&gt;
&lt;br /&gt;
The Master Thief of Amar, GarThaleon is the &amp;quot;king&amp;quot; of the underworld.&lt;br /&gt;
&lt;br /&gt;
[[File:GarThaleon.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ GarThaleon - The Master Thief&lt;br /&gt;
|-&lt;br /&gt;
! Name || GarThaleon&lt;br /&gt;
|-&lt;br /&gt;
! Type || The Master Thief&lt;br /&gt;
|-&lt;br /&gt;
! Age || 38&lt;br /&gt;
|-&lt;br /&gt;
! Height || 168 cm&lt;br /&gt;
|-&lt;br /&gt;
! Weight || 71 kg&lt;br /&gt;
|-&lt;br /&gt;
! SIZE || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Characteristics ===&lt;br /&gt;
&lt;br /&gt;
* '''BODY''': 3&lt;br /&gt;
* '''MIND''': 2  &lt;br /&gt;
* '''SPIRIT''': 1&lt;br /&gt;
&lt;br /&gt;
=== Skills Preserved from Legacy ===&lt;br /&gt;
&lt;br /&gt;
All skill totals match the legacy system values (Characteristic + Attribute + Skill).&lt;br /&gt;
&lt;br /&gt;
See [[Legacy_GarThaleon]] for complete legacy stats.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Elysian_Chakorta&amp;diff=3819</id>
		<title>Elysian Chakorta</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Elysian_Chakorta&amp;diff=3819"/>
		<updated>2025-10-01T14:22:55Z</updated>

		<summary type="html">&lt;p&gt;Admin: Converted NPC to 3-tier system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Elysian_Chakorta]].}}&lt;br /&gt;
&lt;br /&gt;
Elysian Chakorta is Amar's Cal Amae Overlord. A hero of the cult and respected far beyond.&lt;br /&gt;
&lt;br /&gt;
[[File:Elysian_Chakorta.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Elysian_Chakorta - The White Knight&lt;br /&gt;
|-&lt;br /&gt;
! Name || Elysian_Chakorta&lt;br /&gt;
|-&lt;br /&gt;
! Type || The White Knight&lt;br /&gt;
|-&lt;br /&gt;
! Age || 36&lt;br /&gt;
|-&lt;br /&gt;
! Height || 186 cm&lt;br /&gt;
|-&lt;br /&gt;
! Weight || 93 kg&lt;br /&gt;
|-&lt;br /&gt;
! SIZE || 3.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Characteristics ===&lt;br /&gt;
&lt;br /&gt;
* '''BODY''': 3&lt;br /&gt;
* '''MIND''': 2  &lt;br /&gt;
* '''SPIRIT''': 1&lt;br /&gt;
&lt;br /&gt;
=== Skills Preserved from Legacy ===&lt;br /&gt;
&lt;br /&gt;
All skill totals match the legacy system values (Characteristic + Attribute + Skill).&lt;br /&gt;
&lt;br /&gt;
See [[Legacy_Elysian_Chakorta]] for complete legacy stats.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Archangelos&amp;diff=3818</id>
		<title>Archangelos</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Archangelos&amp;diff=3818"/>
		<updated>2025-10-01T14:22:51Z</updated>

		<summary type="html">&lt;p&gt;Admin: Converted NPC to 3-tier system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Archangelos]].}}&lt;br /&gt;
&lt;br /&gt;
Archangelos is the High Lord of Amar. He is the leader of the Taroc cult, residing in the Taroc temple of Amaron.&lt;br /&gt;
&lt;br /&gt;
[[File:Archangelos.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Archangelos - High Lord of Taroc&lt;br /&gt;
|-&lt;br /&gt;
! Name || Archangelos&lt;br /&gt;
|-&lt;br /&gt;
! Type || High Lord of Taroc&lt;br /&gt;
|-&lt;br /&gt;
! Age || 58&lt;br /&gt;
|-&lt;br /&gt;
! Height || 196 cm&lt;br /&gt;
|-&lt;br /&gt;
! Weight || 112 kg&lt;br /&gt;
|-&lt;br /&gt;
! SIZE || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Characteristics ===&lt;br /&gt;
&lt;br /&gt;
* '''BODY''': 3&lt;br /&gt;
* '''MIND''': 2  &lt;br /&gt;
* '''SPIRIT''': 2&lt;br /&gt;
&lt;br /&gt;
=== Skills Preserved from Legacy ===&lt;br /&gt;
&lt;br /&gt;
All skill totals match the legacy system values (Characteristic + Attribute + Skill).&lt;br /&gt;
&lt;br /&gt;
See [[Legacy_Archangelos]] for complete legacy stats.&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Altira&amp;diff=3817</id>
		<title>Altira</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Altira&amp;diff=3817"/>
		<updated>2025-10-01T14:18:18Z</updated>

		<summary type="html">&lt;p&gt;Admin: Converted NPC to 3-tier system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Altira]].}}&lt;br /&gt;
&lt;br /&gt;
Altira is Amar's greatest huntress. She is perhaps as far as any human can go along this path.&lt;br /&gt;
&lt;br /&gt;
[[File:Altira.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Character Sheet ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Altira - The Huntress&lt;br /&gt;
|-&lt;br /&gt;
! Name || Altira&lt;br /&gt;
|-&lt;br /&gt;
! Type || Hunter&lt;br /&gt;
|-&lt;br /&gt;
! Area || Amaronir&lt;br /&gt;
|-&lt;br /&gt;
! Sex || Female&lt;br /&gt;
|-&lt;br /&gt;
! Age || 41&lt;br /&gt;
|-&lt;br /&gt;
! Height || 176 cm&lt;br /&gt;
|-&lt;br /&gt;
! Weight || 78 kg&lt;br /&gt;
|-&lt;br /&gt;
! SIZE || 3.5&lt;br /&gt;
|-&lt;br /&gt;
! Social Status || MC&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Characteristics ===&lt;br /&gt;
&lt;br /&gt;
* '''BODY''': 3&lt;br /&gt;
* '''MIND''': 2&lt;br /&gt;
* '''SPIRIT''': 2&lt;br /&gt;
&lt;br /&gt;
=== Attributes ===&lt;br /&gt;
&lt;br /&gt;
==== BODY ====&lt;br /&gt;
* '''Strength''': 5 (Total with BODY: 8) - legacy Strength 10&lt;br /&gt;
* '''Endurance''': 5 (Total with BODY: 8) - legacy Endurance 15&lt;br /&gt;
* '''Athletics''': 5 (Total with BODY: 8) - legacy Coordination 18&lt;br /&gt;
* '''Melee Combat''': 5&lt;br /&gt;
* '''Missile Combat''': 5&lt;br /&gt;
* '''Sleight''': 3&lt;br /&gt;
&lt;br /&gt;
==== MIND ====&lt;br /&gt;
* '''Intelligence''': 2 (Total with MIND: 4) - legacy Learning 6&lt;br /&gt;
* '''Awareness''': 5 (Total with MIND: 7) - legacy Awareness 15&lt;br /&gt;
* '''Nature Knowledge''': 4&lt;br /&gt;
* '''Practical Knowledge''': 5&lt;br /&gt;
* '''Willpower''': 4&lt;br /&gt;
&lt;br /&gt;
==== SPIRIT ====&lt;br /&gt;
* '''Casting''': 2&lt;br /&gt;
* '''Attunement''': 3 (Total with SPIRIT: 5) - legacy Magical Aptitude 8&lt;br /&gt;
* '''Worship''': 5 (Anashina - Protector/Priest level 16)&lt;br /&gt;
&lt;br /&gt;
=== Key Skills (with Totals) ===&lt;br /&gt;
&lt;br /&gt;
==== BODY → Athletics ====&lt;br /&gt;
* '''Balance''': 4 (Total: 12)&lt;br /&gt;
* '''Climb''': 4 (Total: 15)&lt;br /&gt;
* '''Hide''': 7 (Total: 18)&lt;br /&gt;
* '''Move Quietly''': 7 (Total: 18)&lt;br /&gt;
* '''Ride''': 3 (Total: 14)&lt;br /&gt;
* '''Swim''': 0 (Total: 10)&lt;br /&gt;
* '''Tumble''': 2 (Total: 13)&lt;br /&gt;
&lt;br /&gt;
==== BODY → Melee Combat ====&lt;br /&gt;
* '''Dodge''': 7 (Total: 15)&lt;br /&gt;
* '''Whip/Buckler''': 9 (Total: 17)&lt;br /&gt;
* '''Staff''': 6 (Total: 14)&lt;br /&gt;
* '''Unarmed''': 6 (Total: 14)&lt;br /&gt;
&lt;br /&gt;
==== BODY → Missile Combat ====&lt;br /&gt;
* '''Bow (Tira, +4)''': 14 (Total: 22)&lt;br /&gt;
&lt;br /&gt;
==== BODY → Sleight ====&lt;br /&gt;
* '''Sleight''': 4 (Total: 10)&lt;br /&gt;
* '''Disarm Traps''': 8 (Total: 13)&lt;br /&gt;
&lt;br /&gt;
==== MIND → Awareness ====&lt;br /&gt;
* '''Tracking''': 8 (Total: 15)&lt;br /&gt;
* '''Sense Animal Behavior''': 8 (Total: 13)&lt;br /&gt;
&lt;br /&gt;
==== MIND → Nature Knowledge ====&lt;br /&gt;
* '''Animal Lore''': 4 (Total: 10)&lt;br /&gt;
* '''Plant Lore''': 1 (Total: 7)&lt;br /&gt;
* '''Medical Lore''': 0 (Total: 6)&lt;br /&gt;
&lt;br /&gt;
==== MIND → Practical Knowledge ====&lt;br /&gt;
* '''Trapping''': 11 (Total: 18)&lt;br /&gt;
* '''Fishing''': 7 (Total: 14)&lt;br /&gt;
* '''Tanning''': 3 (Total: 10)&lt;br /&gt;
* '''Weather Lore''': 0 (Total: 3)&lt;br /&gt;
&lt;br /&gt;
==== MIND → Social Knowledge ====&lt;br /&gt;
* '''Literacy''': 0 (Total: 2)&lt;br /&gt;
* '''Spoken Language''': 5 (Total: 7)&lt;br /&gt;
&lt;br /&gt;
=== Combat &amp;amp; Equipment ===&lt;br /&gt;
&lt;br /&gt;
* '''Body Points (BP)''': 12 (SIZE 3.5 × 2 + Fortitude/3)&lt;br /&gt;
* '''Damage Bonus (DB)''': 4 ((SIZE + Wield Weapon)/3)&lt;br /&gt;
* '''Magick Defense (MD)''': 7 ((Mental Fortitude + Attunement Self)/3)&lt;br /&gt;
* '''Encumbrance''': 10&lt;br /&gt;
* '''Armor''': Leather (AP 2)&lt;br /&gt;
* '''Wealth''': 2800&lt;br /&gt;
&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Weapon !! Skill !! I/SR !! Off !! Def !! Dam !! HP !! Range&lt;br /&gt;
|-&lt;br /&gt;
| Whip/Buckler || 17 || 2 || 17 || 20 || 1 || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
| Staff || 14 || 2 || 14 || 19 || 4 || 7 || -&lt;br /&gt;
|-&lt;br /&gt;
| Unarmed || 14 || 5 || 12 || 13 || 0 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Bow (Tira, +4) || 22 || 1 || 22 || - || 9 || - || 50/230&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Worship ===&lt;br /&gt;
&lt;br /&gt;
* '''Deity''': Anashina (Protector/Priest level 16)&lt;br /&gt;
* '''SPIRIT → Worship → Anashina''': 14&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Zombie&amp;diff=3816</id>
		<title>Zombie</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Zombie&amp;diff=3816"/>
		<updated>2025-10-01T14:12:10Z</updated>

		<summary type="html">&lt;p&gt;Admin: Converted to 3-tier system with skill totals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Zombie]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#0e5a2c; color:white&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Zombie&lt;br /&gt;
| label1      = Expected lifespan&lt;br /&gt;
| data1       = Indefinitely&lt;br /&gt;
| label2      = Move&lt;br /&gt;
| data2       = ½&lt;br /&gt;
| label3      = SIZE&lt;br /&gt;
| data3       = As original&lt;br /&gt;
| label4      = BODY&lt;br /&gt;
| data4       = 0&lt;br /&gt;
| label5      = Melee Combat (Attribute)&lt;br /&gt;
| data5       = 0&lt;br /&gt;
| label6      = Athletics (Attribute)&lt;br /&gt;
| data6       = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Skill Totals (Legacy Compatible) ===&lt;br /&gt;
&lt;br /&gt;
* '''Dodge''': 0 (BODY 0 + Melee Combat 0 + Dodge 0 = '''0''')&lt;br /&gt;
* '''Hide''': 0 (BODY 0 + Athletics 0 + Hide 0 = '''0''')&lt;br /&gt;
* '''Move Quietly''': 0 (BODY 0 + Athletics 0 + Move Quietly 0 = '''0''')&lt;br /&gt;
&lt;br /&gt;
[[Image:Zombies.jpg|325px|thumb]]&lt;br /&gt;
&lt;br /&gt;
A zombie is a dead body [[Animate Dead| animated]].&lt;br /&gt;
&lt;br /&gt;
Only dead humans, ogres, giants and goblins can be animated into zombies.&lt;br /&gt;
&lt;br /&gt;
The characteristics given in the infobox to the right is modifications based on the pre-zombie characteristics.&lt;br /&gt;
&lt;br /&gt;
A zombie doesn't feel pain and will function until it gets to its negative BP. Due to loss of mechanical functionality, it will get a -2 status when it reaches 0 BP.&lt;br /&gt;
&lt;br /&gt;
Back: [[Encounters]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Encounters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Wyvern&amp;diff=3815</id>
		<title>Wyvern</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Wyvern&amp;diff=3815"/>
		<updated>2025-10-01T14:12:08Z</updated>

		<summary type="html">&lt;p&gt;Admin: Converted to 3-tier system with skill totals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Wyvern]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#0e5a2c; color:white&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Wyvern&lt;br /&gt;
| label1      = Expected lifespan&lt;br /&gt;
| data1       = 70&lt;br /&gt;
| label2      = Move&lt;br /&gt;
| data2       = 400&lt;br /&gt;
| label3      = SIZE&lt;br /&gt;
| data3       = D6+6&lt;br /&gt;
| label4      = BODY&lt;br /&gt;
| data4       = 0&lt;br /&gt;
| label5      = Melee Combat (Attribute)&lt;br /&gt;
| data5       = 0&lt;br /&gt;
| label6      = Athletics (Attribute)&lt;br /&gt;
| data6       = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Skill Totals (Legacy Compatible) ===&lt;br /&gt;
&lt;br /&gt;
* '''Dodge''': 0 (BODY 0 + Melee Combat 0 + Dodge 0 = '''0''')&lt;br /&gt;
* '''Hide''': 2 (BODY 0 + Athletics 0 + Hide 2 = '''2''')&lt;br /&gt;
* '''Move Quietly''': 0 (BODY 0 + Athletics 0 + Move Quietly 0 = '''0''')&lt;br /&gt;
&lt;br /&gt;
=== General description ===&lt;br /&gt;
Wyverns are often considered &amp;quot;lesser dragons&amp;quot;, and while they are relatives, Wyverns have developed several destinctions and peculiarities over the ages since their common ancestor, the ''Drake'' (now extinct). Unlike the [[Dragon]], it has only two legs, is more agile and unintelligent. It is an animal and as such, often referred to as the King og the Animal Kingdom in Amar. Wyverns are often depicted as Anashina's pets. They have no breath weapons.&lt;br /&gt;
&lt;br /&gt;
=== Social structure ===&lt;br /&gt;
Wyverns live in strong families - couples with their offsprings (until they are 3-5 years old). They get D6/2 eggs every year with 50% chance for each egg to hatch a live wyvern. &lt;br /&gt;
&lt;br /&gt;
=== Diet ===&lt;br /&gt;
Wyverns are carnivoreous, eating mostly larger animals like pigs, sheep and wild boar.&lt;br /&gt;
&lt;br /&gt;
=== Mental description ===&lt;br /&gt;
Strong willed, alert, suspicious but knowing fully that they are on top of the food chain.&lt;br /&gt;
&lt;br /&gt;
Back: [[Encounters]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Encounters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Wolf&amp;diff=3814</id>
		<title>Wolf</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Wolf&amp;diff=3814"/>
		<updated>2025-10-01T14:12:07Z</updated>

		<summary type="html">&lt;p&gt;Admin: Converted to 3-tier system with skill totals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Wolf]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#0e5a2c; color:white&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Wolf&lt;br /&gt;
| label1      = Expected lifespan&lt;br /&gt;
| data1       = 12&lt;br /&gt;
| label2      = Move&lt;br /&gt;
| data2       = 85&lt;br /&gt;
| label3      = SIZE&lt;br /&gt;
| data3       = D6/2&lt;br /&gt;
| label4      = BODY&lt;br /&gt;
| data4       = 0&lt;br /&gt;
| label5      = Melee Combat (Attribute)&lt;br /&gt;
| data5       = 0&lt;br /&gt;
| label6      = Athletics (Attribute)&lt;br /&gt;
| data6       = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Skill Totals (Legacy Compatible) ===&lt;br /&gt;
&lt;br /&gt;
* '''Dodge''': 0 (BODY 0 + Melee Combat 0 + Dodge 0 = '''0''')&lt;br /&gt;
* '''Hide''': 0 (BODY 0 + Athletics 0 + Hide 0 = '''0''')&lt;br /&gt;
* '''Move Quietly''': 0 (BODY 0 + Athletics 0 + Move Quietly 0 = '''0''')&lt;br /&gt;
&lt;br /&gt;
=== General description ===&lt;br /&gt;
The wolf is famous for its strength, courage and persistence. The fur is dark gray to white. Wolves are mostly found in forests.&lt;br /&gt;
&lt;br /&gt;
=== Social structure ===&lt;br /&gt;
The wolf is a very sociable animal. They live in separate families or in groups of two or three couples and their pups. In such a group, there rules a strict social rank system. There is one exclusive male leader and it stays with its dominant female. They get 4–7 pups per litter.&lt;br /&gt;
&lt;br /&gt;
=== Diet ===&lt;br /&gt;
The wolf hunts in well organised packs. It eats anything from a mouse to a deer. Small rodents are its everyday food.&lt;br /&gt;
&lt;br /&gt;
=== Mental description ===&lt;br /&gt;
The wolf is a sly and intelligent creature. It is actually not as dangerous as it is reputed to be. There are no reliable records of wolves ever attacking humans without provocation.&lt;br /&gt;
&lt;br /&gt;
Back: [[Encounters]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Encounters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Wild_Boar&amp;diff=3813</id>
		<title>Wild Boar</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Wild_Boar&amp;diff=3813"/>
		<updated>2025-10-01T14:12:06Z</updated>

		<summary type="html">&lt;p&gt;Admin: Converted to 3-tier system with skill totals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Wild_Boar]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#0e5a2c; color:white&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Wild Boar&lt;br /&gt;
| label1      = Expected lifespan&lt;br /&gt;
| data1       = 13&lt;br /&gt;
| label2      = Move&lt;br /&gt;
| data2       = 65&lt;br /&gt;
| label3      = SIZE&lt;br /&gt;
| data3       = D6/2+1&lt;br /&gt;
| label4      = BODY&lt;br /&gt;
| data4       = 0&lt;br /&gt;
| label5      = Melee Combat (Attribute)&lt;br /&gt;
| data5       = 0&lt;br /&gt;
| label6      = Athletics (Attribute)&lt;br /&gt;
| data6       = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Skill Totals (Legacy Compatible) ===&lt;br /&gt;
&lt;br /&gt;
* '''Dodge''': 0 (BODY 0 + Melee Combat 0 + Dodge 0 = '''0''')&lt;br /&gt;
* '''Hide''': 0 (BODY 0 + Athletics 0 + Hide 0 = '''0''')&lt;br /&gt;
* '''Move Quietly''': 0 (BODY 0 + Athletics 0 + Move Quietly 0 = '''0''')&lt;br /&gt;
&lt;br /&gt;
=== General description ===&lt;br /&gt;
The boar has a short but strongly built body with a powerfully built spinal column. The legs are rather long and slim with black fur. The whole body is somewhat conical and flattened. The male’s chainteeth protrude out of the mouth. Piglets have horizontal white stripes. Boars usually inhabit forests.&lt;br /&gt;
&lt;br /&gt;
=== Social structure ===&lt;br /&gt;
Boars live in loose bands of up to five members. Piglets stay with their mothers for a year. The males are mostly solitary.&lt;br /&gt;
&lt;br /&gt;
=== Diet ===&lt;br /&gt;
The boar is omnivorous and eats anything from mushrooms to rabbits. Carnivorous boars tend to be the largest. Boars also eat poisonous snakes and scorpions. Among their favorite food is nuts and truffles.&lt;br /&gt;
&lt;br /&gt;
=== Mental description ===&lt;br /&gt;
The boars are wild animals who will attack even wolves and humans. Males are usually the aggressors, but females with cubs may attack without reason. In the mating season, the boars will wander around and not eat. At that time they will have to fight other males and will be extremely aggressive.&lt;br /&gt;
&lt;br /&gt;
Back: [[Encounters]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Encounters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=White_Shark&amp;diff=3812</id>
		<title>White Shark</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=White_Shark&amp;diff=3812"/>
		<updated>2025-10-01T14:12:05Z</updated>

		<summary type="html">&lt;p&gt;Admin: Converted to 3-tier system with skill totals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_White_Shark]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#0e5a2c; color:white&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = White Shark&lt;br /&gt;
| label1      = Expected lifespan&lt;br /&gt;
| data1       = 70&lt;br /&gt;
| label2      = Move&lt;br /&gt;
| data2       = 70&lt;br /&gt;
| label3      = SIZE&lt;br /&gt;
| data3       = D6+18&lt;br /&gt;
| label4      = BODY&lt;br /&gt;
| data4       = 2&lt;br /&gt;
| label5      = Melee Combat (Attribute)&lt;br /&gt;
| data5       = 0&lt;br /&gt;
| label6      = Athletics (Attribute)&lt;br /&gt;
| data6       = 3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Skill Totals (Legacy Compatible) ===&lt;br /&gt;
&lt;br /&gt;
* '''Dodge''': 0 (BODY 0 + Melee Combat 0 + Dodge 0 = '''0''')&lt;br /&gt;
* '''Hide''': 1 (BODY 0 + Athletics 0 + Hide 1 = '''1''')&lt;br /&gt;
* '''Move Quietly''': 5 (BODY 2 + Athletics 3 + Move Quietly 5 = '''12''')&lt;br /&gt;
&lt;br /&gt;
=== General description ===&lt;br /&gt;
Sharks are perhaps the most feared creatures of the sea. They are very persistent and savage mannered. Sharks are famous for their “feeding frenzy” when they smell blood. They will then slash anything, including each other. The sharks continue to grow as long as they live.&lt;br /&gt;
The white shark or the “great white” is actually not white, but gray. The upper side of its torpedo shaped body is medium gray, the underside is light gray. The teeth are triangular with sharp points and sawlike sides. As other pelagic fish, the white shark is dependant on constant swimming to get oxygen. Also typical is its lack of a swimming bladder. A shark unable to swim will therefore sink and suffocate.&lt;br /&gt;
&lt;br /&gt;
=== Social structure ===&lt;br /&gt;
The white shark is usually solitary, but it will gather in packs if a large amount of prey is around, as a sinking ship or a dead whale.&lt;br /&gt;
&lt;br /&gt;
=== Diet ===&lt;br /&gt;
The white shark relies entirely on its scent, which is extremely well developed. A white shark will turn its head from side to side to find where a smell comes from, then swim straight at it until it can make visual contact. The shark will then attack without hesitation. It will open its mouth wide while swimming towards its victim. With an open mouth, it is actually unable to see its target. This makes it fairly easy for an agile target to dodge a white shark. Only sudden death can stop an attacking shark. The shark is entirely carnivorous.&lt;br /&gt;
&lt;br /&gt;
=== Mental description ===&lt;br /&gt;
Even though the tiger shark kills more people, the great white is a far more dangerous killer. If a lonely “great white” discovers a dead fellow shark of its own species, it will nervously disappear.&lt;br /&gt;
&lt;br /&gt;
Back: [[Encounters]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Encounters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Werewolf&amp;diff=3811</id>
		<title>Werewolf</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Werewolf&amp;diff=3811"/>
		<updated>2025-10-01T14:12:03Z</updated>

		<summary type="html">&lt;p&gt;Admin: Converted to 3-tier system with skill totals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Werewolf]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#0e5a2c; color:white&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Werewolf&lt;br /&gt;
| label1      = Expected lifespan&lt;br /&gt;
| data1       = As original&lt;br /&gt;
| label2      = Move&lt;br /&gt;
| data2       = +25&lt;br /&gt;
| label3      = SIZE&lt;br /&gt;
| data3       = As original&lt;br /&gt;
| label4      = BODY&lt;br /&gt;
| data4       = 0&lt;br /&gt;
| label5      = Melee Combat (Attribute)&lt;br /&gt;
| data5       = 0&lt;br /&gt;
| label6      = Athletics (Attribute)&lt;br /&gt;
| data6       = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Skill Totals (Legacy Compatible) ===&lt;br /&gt;
&lt;br /&gt;
* '''Dodge''': 0 (BODY 0 + Melee Combat 0 + Dodge 0 = '''0''')&lt;br /&gt;
* '''Hide''': 0 (BODY 0 + Athletics 0 + Hide 0 = '''0''')&lt;br /&gt;
* '''Move Quietly''': 0 (BODY 0 + Athletics 0 + Move Quietly 0 = '''0''')&lt;br /&gt;
&lt;br /&gt;
Werewolves are humans, ogres or even giants that have contracted the&lt;br /&gt;
disease of Lycanthropy. The disease is contracted when a werewolf in wolf&lt;br /&gt;
form bites twice during full moons (must be two separate full moons).&lt;br /&gt;
&lt;br /&gt;
Werewolves changes form into a wolf during the day of the full moon.&lt;br /&gt;
&lt;br /&gt;
The characteristics given in the infobox to the right is modifications during wolf form.&lt;br /&gt;
&lt;br /&gt;
Werewolves regenerates 1 BP/hour. They take only ¼ damage from normal weapons but full damage from silver weapons.&lt;br /&gt;
&lt;br /&gt;
Back: [[Encounters]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Encounters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Vampire&amp;diff=3810</id>
		<title>Vampire</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Vampire&amp;diff=3810"/>
		<updated>2025-10-01T14:12:01Z</updated>

		<summary type="html">&lt;p&gt;Admin: Converted to 3-tier system with skill totals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Vampire]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#0e5a2c; color:white&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Vampire&lt;br /&gt;
| label1      = Expected lifespan&lt;br /&gt;
| data1       = Indefinitely&lt;br /&gt;
| label2      = Move&lt;br /&gt;
| data2       = +15&lt;br /&gt;
| label3      = SIZE&lt;br /&gt;
| data3       = As original&lt;br /&gt;
| label4      = BODY&lt;br /&gt;
| data4       = 0&lt;br /&gt;
| label5      = Melee Combat (Attribute)&lt;br /&gt;
| data5       = 0&lt;br /&gt;
| label6      = Athletics (Attribute)&lt;br /&gt;
| data6       = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Skill Totals (Legacy Compatible) ===&lt;br /&gt;
&lt;br /&gt;
* '''Dodge''': 0 (BODY 0 + Melee Combat 0 + Dodge 0 = '''0''')&lt;br /&gt;
* '''Hide''': 0 (BODY 0 + Athletics 0 + Hide 0 = '''0''')&lt;br /&gt;
* '''Move Quietly''': 0 (BODY 0 + Athletics 0 + Move Quietly 0 = '''0''')&lt;br /&gt;
&lt;br /&gt;
[[Image:Castle of horrors.jpg|325px|thumb]]&lt;br /&gt;
&lt;br /&gt;
Vampires are pale humans with long canine teeth and red irises. They live on fresh blood, preferably from humans. They are strong and enduring, but get weak in the presence of running water or sunlight. They dislike light but are not necessarily evil. Vampirism is a disease contracted by being thrice bitten by a vampire. Of the creatures listed here, only humans and ogres may become vampires. The victim will fall in a coma for seven days. He will then appear as if dead, since there is practically no heart activity. During the one week period a transformation will take place. The victim will gradually lose all pigmentation and turn deathly pale. The irises will turn red and the canine teeth will grow.&lt;br /&gt;
&lt;br /&gt;
The character will then be a full vampire with all its advantages and drawbacks. A vampire does not age nor does his physical attributes change except by magic. Skills and mental attributes are treated normally in all aspects.&lt;br /&gt;
&lt;br /&gt;
A vampire can suspend all its bodily functions and stay in a trance as long as he has a coffin with earth from the place he woke up as a vampire. While asleep they will sense any trespasser larger than a rat within 10 meters They may then decide to wake up the following night.&lt;br /&gt;
&lt;br /&gt;
While awake, the vampire loses 2 in Strength each day. Drinking blood will recover this Strength. Human blood recovers 5 in Strength per liter. Blood from a human maiden recovers 10 per liter, while blood from other intelligent mammals recover 1 per liter. Blood from unintelligent mammals recover 1 per 2 liters. Human blood acts as a narcotic on vampires and makes them psychologically addicted to it.&lt;br /&gt;
&lt;br /&gt;
Vampires recover 1 body point per hour and any bleeding stops within a minute. A vampire regenerates a severed limb within three weeks. They are not affected by poisons or diseases.&lt;br /&gt;
&lt;br /&gt;
A vampire may transform himself into a wolf or become gaseous at will. The transformation takes one minute. The vampire keeps all his attributes while in wolf shape as well as all the vampire drawbacks and advantages. Due to the wolf’s keen senses of smell and hearing, the Awareness is raised by 6. In gaseous form, he can do pretty much nothing but drift around slowly.&lt;br /&gt;
&lt;br /&gt;
A vampire loses 3 in Strength per minute in direct sunlight or running water. To kill a vampire permanently you have to chop him to pieces and scatter them, burn him to ashes, expose him to direct sunlight or running water, or drive a wooden stake through his hearth. If killed in wolf shape, a vampire will instantly begin to transform back to human shape. Vampires hate garlic and get sick from the smell of it. They will also back off from a visible cross and are unable to attack the bearer.&lt;br /&gt;
&lt;br /&gt;
The characteristics given in the infobox to the right is modifications based on the pre-vampire characteristics.&lt;br /&gt;
&lt;br /&gt;
Back: [[Encounters]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Encounters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Two-headed_badger&amp;diff=3809</id>
		<title>Two-headed badger</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Two-headed_badger&amp;diff=3809"/>
		<updated>2025-10-01T14:11:59Z</updated>

		<summary type="html">&lt;p&gt;Admin: Converted to 3-tier system with skill totals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Two-headed_badger]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#0e5a2c; color:white&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Two-headed badger&lt;br /&gt;
| label1      = Expected lifespan&lt;br /&gt;
| data1       = 10 years&lt;br /&gt;
| label2      = Move&lt;br /&gt;
| data2       = 45&lt;br /&gt;
| label3      = SIZE&lt;br /&gt;
| data3       = D6/2&lt;br /&gt;
| label4      = BODY&lt;br /&gt;
| data4       = 1&lt;br /&gt;
| label5      = Melee Combat (Attribute)&lt;br /&gt;
| data5       = 2&lt;br /&gt;
| label6      = Athletics (Attribute)&lt;br /&gt;
| data6       = 3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Skill Totals (Legacy Compatible) ===&lt;br /&gt;
&lt;br /&gt;
* '''Dodge''': 3 (BODY 1 + Melee Combat 2 + Dodge 3 = '''6''')&lt;br /&gt;
* '''Hide''': 3 (BODY 1 + Athletics 3 + Hide 3 = '''7''')&lt;br /&gt;
* '''Move Quietly''': 4 (BODY 1 + Athletics 3 + Move Quietly 4 = '''8''')&lt;br /&gt;
&lt;br /&gt;
=== General description ===&lt;br /&gt;
The two-headed badger has two heads. It has a black fur with white stripes from the head to its tail. It has a small and powerful body with 6 short legs. It´s light weight and 3 legs on each side makes it very fast. It has sharp claws and teeth. It lives in dens in river areas and nearby human villages. They tend not to move deep into the forest as they sense and fear forest creatures.&lt;br /&gt;
&lt;br /&gt;
=== Social structure ===&lt;br /&gt;
The two-headed badger is solitary and shy, but some of them live in groups of up to four individuals.&lt;br /&gt;
&lt;br /&gt;
=== Diet ===&lt;br /&gt;
The two-headed badger is carnivorous. Their favorite food is fish. They also eat deer, sheep and rodents.&lt;br /&gt;
&lt;br /&gt;
=== Special skills ===&lt;br /&gt;
The two-headed badger is active at daytime, but is also a nocturnal amimal with a perfect vision in the dark.&lt;br /&gt;
&lt;br /&gt;
=== Mental description ===&lt;br /&gt;
The two-headed badger will usually cause no problems for humans. They will not attack unless threatened. Two-headed badgers in packs will approach and attack the predator as a group if threatened.&lt;br /&gt;
&lt;br /&gt;
Back: [[Encounters]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Encounters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Trollkin&amp;diff=3808</id>
		<title>Trollkin</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Trollkin&amp;diff=3808"/>
		<updated>2025-10-01T14:11:58Z</updated>

		<summary type="html">&lt;p&gt;Admin: Converted to 3-tier system with skill totals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Trollkin]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#0e5a2c; color:white&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Trollkin&lt;br /&gt;
| label1      = Expected lifespan&lt;br /&gt;
| data1       = 100 (Maturity: 15)&lt;br /&gt;
| label2      = Move&lt;br /&gt;
| data2       = 30&lt;br /&gt;
| label3      = SIZE&lt;br /&gt;
| data3       = D6/2&lt;br /&gt;
| label4      = BODY&lt;br /&gt;
| data4       = 0&lt;br /&gt;
| label5      = Melee Combat (Attribute)&lt;br /&gt;
| data5       = 0&lt;br /&gt;
| label6      = Athletics (Attribute)&lt;br /&gt;
| data6       = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Skill Totals (Legacy Compatible) ===&lt;br /&gt;
&lt;br /&gt;
* '''Dodge''': 0 (BODY 0 + Melee Combat 0 + Dodge 0 = '''0''')&lt;br /&gt;
* '''Hide''': 0 (BODY 0 + Athletics 0 + Hide 0 = '''0''')&lt;br /&gt;
* '''Move Quietly''': 0 (BODY 0 + Athletics 0 + Move Quietly 0 = '''0''')&lt;br /&gt;
&lt;br /&gt;
=== Physical description ===&lt;br /&gt;
Trollkins are lesser [[Troll|Trolls]]. They are distant relatives, but have grown to form their own lesser societies, usually living in forests away from pesky humans. Unfortunately, that is also where the all too dominant [[Troll|Trolls]] live.&lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Trollkins wear fur or clothes stolen from humans.&lt;br /&gt;
&lt;br /&gt;
=== Social structure ===&lt;br /&gt;
Trollkins have strong family bonds. Hierarchy is quite strict. They never betray family members as they do just about everyone else.&lt;br /&gt;
&lt;br /&gt;
=== Occupations ===&lt;br /&gt;
When they are not slaving for [[Troll|Trolls]], they are hunters and gatherers.&lt;br /&gt;
&lt;br /&gt;
=== Special skills ===&lt;br /&gt;
Trollkins have +3 in Magick Defense.&lt;br /&gt;
&lt;br /&gt;
=== Mental description ===&lt;br /&gt;
Trollkins are survivors and adapts easily to new situations (like being bully-slaves for [[Troll|Trolls]]. They pretend to be meek while at the same time always looking to gain the upper hand. They backstab at the flip of a coin.&lt;br /&gt;
&lt;br /&gt;
Back: [[Encounters]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Encounters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
	<entry>
		<id>http://d6gaming.org/index.php?title=Troll&amp;diff=3807</id>
		<title>Troll</title>
		<link rel="alternate" type="text/html" href="http://d6gaming.org/index.php?title=Troll&amp;diff=3807"/>
		<updated>2025-10-01T14:11:56Z</updated>

		<summary type="html">&lt;p&gt;Admin: Converted to 3-tier system with skill totals&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Note|For the legacy version, see [[Legacy_Troll]].}}&lt;br /&gt;
&lt;br /&gt;
{{ infobox&lt;br /&gt;
| abovestyle  = background:#0e5a2c; color:white&lt;br /&gt;
| bodystyle   = width:350px&lt;br /&gt;
| above       = Troll&lt;br /&gt;
| label1      = Expected lifespan&lt;br /&gt;
| data1       = 200 (maturity: 30)&lt;br /&gt;
| label2      = Move&lt;br /&gt;
| data2       = 40&lt;br /&gt;
| label3      = SIZE&lt;br /&gt;
| data3       = O6/2+5&lt;br /&gt;
| label4      = BODY&lt;br /&gt;
| data4       = 0&lt;br /&gt;
| label5      = Melee Combat (Attribute)&lt;br /&gt;
| data5       = 0&lt;br /&gt;
| label6      = Athletics (Attribute)&lt;br /&gt;
| data6       = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Skill Totals (Legacy Compatible) ===&lt;br /&gt;
&lt;br /&gt;
* '''Dodge''': 0 (BODY 0 + Melee Combat 0 + Dodge 0 = '''0''')&lt;br /&gt;
* '''Hide''': 0 (BODY 0 + Athletics 0 + Hide 0 = '''0''')&lt;br /&gt;
* '''Move Quietly''': 0 (BODY 0 + Athletics 0 + Move Quietly 0 = '''0''')&lt;br /&gt;
&lt;br /&gt;
=== Physical description ===&lt;br /&gt;
Trolls are large, hairy and ugly. &lt;br /&gt;
&lt;br /&gt;
=== Clothing ===&lt;br /&gt;
Trolls usually wear fur. In combat they sometimes wear armor.&lt;br /&gt;
&lt;br /&gt;
=== Social structure ===&lt;br /&gt;
Trolls usually live in families with a wife, husband and children until they mature. The family hierarchy is strict and beatings are dealt on a daily basis.&lt;br /&gt;
&lt;br /&gt;
=== Occupations ===&lt;br /&gt;
Trolls are bullies by trade.&lt;br /&gt;
&lt;br /&gt;
=== Special skills ===&lt;br /&gt;
Trolls are immune to magick.&lt;br /&gt;
&lt;br /&gt;
=== Mental description ===&lt;br /&gt;
Trolls are dumb and arrogant creatures. Power-thirsty, they usually keep [[Trollkin|Trollkins]] as bully-pets to reinfoce their own sense of superiority, strength and power.&lt;br /&gt;
&lt;br /&gt;
Back: [[Encounters]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Encounters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
		
	</entry>
</feed>