Difference between revisions of "Category:Earth Magick"

From Amar RPG
 
Line 20: Line 20:
 
| [[Cooling]]              || P  || N || 1 round  || 6  || 1 hour  || Self  ||        || Self                     
 
| [[Cooling]]              || P  || N || 1 round  || 6  || 1 hour  || Self  ||        || Self                     
 
|-
 
|-
| [[Darkness]]            || A/P || Y || 1 round  || 11 || 1 round  || 5m    ||        || 1 m radius               
+
| [[Darkness]]            || A/P || N || 1 round  || 11 || 1 round  || 5m    ||        || 1 m radius               
 
|-
 
|-
 
| [[Dispel Earth Magic]]  || P  || N || 1 round  || 3  || 1 round  || 5m    ||        || 1 spell* or 1 C* or area
 
| [[Dispel Earth Magic]]  || P  || N || 1 round  || 3  || 1 round  || 5m    ||        || 1 spell* or 1 C* or area

Latest revision as of 16:31, 9 November 2019

These are the Earth Magick spells of the Amar RPG.

Spell A/P Resist Casting Time DR Duration Range Weight Area of Effect
Animal Sense A/P Y 5 rounds 9 5 min. 100 m 1 animal*
Armor P Y 1 round 11 5 rounds Touch 100 kg 1 O* or 1 C*
Banish Y 1 round 13 Instant. 10 m 1 demon*
Cage O' Magic P N 1 round 9 5 rounds 10 m ½ m radius
Camouflage P Y 1 round 11 3 rounds 10 m 1 C*
Cleaning A N 1 round 5 10 min. 5m 5 m radius
Control Elemental A Y 1 round 9 2 min. 10 m 1 elemental*
Cooling P N 1 round 6 1 hour Self Self
Darkness A/P N 1 round 11 1 round 5m 1 m radius
Dispel Earth Magic P N 1 round 3 1 round 5m 1 spell* or 1 C* or area
Divine Rune Of Magic P N 1 min. 13 2 rounds 3m 1 m radius
Divine Rune of Power P N 1 min. 11 2 rounds 3m 1 m radius
Dry N 1 min. 7 Instant. Touch 50 kg 1 m radius
Enhance Strength P Y 10 min. 9 10 min. Touch 100 kg 1 creature*
Extinguish N 1 round 9 Instant. 5m 1 m radius
Freeze Solid P N 1 round 9 2 rounds 5m 20 kg ½ m radius
Glue P Y 1 round 9 1 round 5m 5 cm radius
Immobilize P Y 1 round 13 1 round 10 m 1 creature*
Magnetization P N 1 min. 13 Instant. 5 m 1 m r*
Make Familiar Y 12 hours 11 Perm. Touch 50 kg 1 animal*
Polish N 5 rounds 6 Instant. Touch 10 kg 1 object
Protection from Fire P Y 1 round 11 2 rounds 1m 1 O* or 1 C*
Quicksand Trap P N 1 min. 9 10 min. 3m ½ m radius
Repair N 10 min. 9 Instant. Touch 20 kg 1 object*
Sandstorm P N 1 min. 11 1 round 10 m 3 m r
Summon Elemental N 5 min. 11 2 min. 1m 1 elemental*
Warmth P N 1 round 6 1 hour Self Self