From Amar RPG
Jump to: navigation, search
Spell Searcher (human)
Expected lifespan 80 (maturity: 20)
Move 30
Size D6/2+1
Strength D6+1
Endurance D6+3
Coordination D6+3
Awareness D6+3
Learning O6+3 (minimum 3)
Magical Aptitude O6+3
Armor Points As armor
Weapon Staff (O6)
Ini/Off/Def/Dam 5/+0/+2/-2
Weapon2 Any weapon
Ini/Off/Def/Dam (As weapon)
Dodge O6
Hide O6
Move Quietly O6
Forbidden Spell Lore O6+3

Spell Searchers are people hunting down the forbidden spells. They walk around in Amar searching for books and old items containing information about the forbidden spells.

Clothing

Most Spell Searchers wears leather armor with a leather hood that hides their identity.

Social Structure

Spell searchers are most often hunting in groups of 3 - 5.

Occupations

Hunters and gatheres

Spells

If encountered the game master throws a dice. If the dice shows 1 - 3, the spell searcher knows a forbidden spell and the spell is chosen by the game master. The forbidden spell level will be 1. If the dice shows 4 - 6 the searcher will have a random non forbidden spell chosen by the game master. The spell level is also chosen by the game master.

Mental Description

Spell searchers are usually calm, but they will kill to get what they want.

Back: Encounters